@@ -402,6 +402,11 @@ class Spline extends hrt.prefab.Object3D {
b ? graphics.moveTo(point.x, point.y, point.z) : graphics.lineTo(point.x, point.y, point.z);
b = false;
}
+
+ if (loop) {
+ var point = points[0].pos;
+ graphics.lineTo(point.x, point.y, point.z);
+ }
public function drawHandle(point: SplinePoint) {