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@@ -782,6 +782,8 @@ class SceneEditor {
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public function addObject( e : PrefabElement ) {
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public function addObject( e : PrefabElement ) {
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var roots = e.parent.children;
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var roots = e.parent.children;
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var parentCtx = getContext(e.parent);
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var parentCtx = getContext(e.parent);
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+ if(parentCtx == null)
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+ parentCtx = context;
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e.makeInstance(parentCtx);
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e.makeInstance(parentCtx);
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var local3d = getSelfObject(e);
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var local3d = getSelfObject(e);
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var parentObj = local3d != null ? local3d.parent : null;
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var parentObj = local3d != null ? local3d.parent : null;
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