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@@ -2357,7 +2357,11 @@ class SceneEditor {
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if (obj3d == null)
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return;
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- set(p, "hidden", is(p, (p) -> isHidden(Std.downcast(p, Object3D))));
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+ set(p, "hidden", is(p, (p) -> {
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+ var obj = p.getLocal3d();
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+ var objVisible = obj == null || obj.visible;
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+ return isHidden(Std.downcast(p, Object3D)) || !objVisible;
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+ }));
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}
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public function collapseTree() {
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@@ -4444,8 +4448,8 @@ class SceneEditor {
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undo ? hideList.set(o, true) : hideList.remove(c);
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else
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undo ? hideList.remove(c) : hideList.set(o, true);
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- refreshTreeStyle(c, All);
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applySceneStyle(c);
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+ refreshTreeStyle(c, All);
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if (Std.downcast(c, hrt.prefab.RenderProps) != null)
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queueRefreshRenderProps();
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}
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@@ -4463,8 +4467,8 @@ class SceneEditor {
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for(o in elements) {
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o.locked = locked;
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for( c in o.all()) {
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- refreshTreeStyle(c, All);
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applySceneStyle(c);
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+ refreshTreeStyle(c, All);
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toggleInteractive(c,!isLocked(c));
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}
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}
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