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@@ -391,7 +391,8 @@ class SceneEditor {
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gizmo = new hide.view.l3d.Gizmo(scene);
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gizmo.moveStep = view.config.get("sceneeditor.gridSnapStep");
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- gizmo2d = new hide.view.l3d.Gizmo2D(scene.s2d);
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+ gizmo2d = new hide.view.l3d.Gizmo2D();
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+ scene.s2d.add(gizmo2d, 1); // over local3d
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cameraController = makeCamController();
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cameraController.onClick = function(e) {
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