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@@ -69,7 +69,7 @@ class MeshSprayObject extends h3d.scene.Object {
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var chk = 0.;
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var chk = 0.;
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for( c in children ) {
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for( c in children ) {
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if( c.alwaysSync ) continue;
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if( c.alwaysSync ) continue;
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- chk += c.x - c.y + c.scaleX + c.scaleY + c.scaleZ + c.qRot.x + c.qRot.y + c.qRot.z;
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+ chk += c.x - c.y + c.z * 1.5456 + c.scaleX + c.scaleY + c.scaleZ + c.qRot.x + c.qRot.y + c.qRot.z;
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}
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}
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if( chk != currentChk ) {
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if( chk != currentChk ) {
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currentChk = chk;
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currentChk = chk;
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