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@@ -7,11 +7,14 @@ class ShaderTargetObj extends h3d.scene.Object {
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public function apply(fx : hrt.prefab.fx.FX) {
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function reparentChildren(obj : hrt.prefab.Object3D) {
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- var i = obj.children.length;
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- while ( i-- > 0 ) {
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+ var i = 0;
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+ while ( i < obj.children.length ) {
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var c = obj.children[i];
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- if ( Std.isOfType(c, Shader) || Std.isOfType(c, Material) || Std.isOfType(c, MaterialSelector) )
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+ if ( Std.isOfType(c, Shader) || Std.isOfType(c, Material) || Std.isOfType(c, MaterialSelector) ) {
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c.parent = shadersRoot;
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+ i--;
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+ }
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+ i++;
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}
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}
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@@ -52,7 +55,6 @@ class ShaderTarget extends Object3D {
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@:s public var priority : Int = 1;
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public var target : h3d.scene.Object;
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- public var shaders : Array<hrt.prefab.Shader>;
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public function new(parent:Prefab, contextShared: ContextShared) {
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super(parent, contextShared);
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