@@ -8,6 +8,7 @@ using hxsl.Ast;
@name("Combine")
@description("Create a vector of size 4 from 4 floats")
@group("Channel")
+@width(80)
class Combine extends ShaderNodeHxsl {
static var SRC = {
@name("Combine Alpha")
@description("Create a vector of size 4 from a RGB and an Alpha float")
+@width(100)
class CombineAlpha extends ShaderNodeHxsl {
@@ -5,6 +5,7 @@ using hxsl.Ast;
@name("Strip Alpha")
@description("Separate the rgb and a components of an rgba vector")
class StripAlpha extends ShaderNodeHxsl {