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@@ -23,7 +23,7 @@ private typedef Edge = {
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class ShaderGraph {
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- var id = 0;
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+ var current_node_id = 0;
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var filepath : String;
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var nodes : Map<Int, Node> = [];
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var allVariables : Array<TVar> = [];
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@@ -53,7 +53,7 @@ class ShaderGraph {
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this.nodes.set(n.id, n);
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}
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if (nodes[nodes.length-1] != null)
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- this.id = nodes[nodes.length-1].id+1;
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+ this.current_node_id = nodes[nodes.length-1].id+1;
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for (e in edges) {
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addEdge(e);
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@@ -61,14 +61,15 @@ class ShaderGraph {
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}
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public function addNode(x : Float, y : Float, nameClass : Class<ShaderNode>) {
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- var node : Node = { x : x, y : y, comment: "", id : id, type: std.Type.getClassName(nameClass) };
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- id++;
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+ var node : Node = { x : x, y : y, comment: "", id : current_node_id, type: std.Type.getClassName(nameClass) };
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node.instance = std.Type.createInstance(nameClass, []);
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+ node.instance.setId(current_node_id);
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node.instance.createOutputs();
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node.outputs = [];
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this.nodes.set(node.id, node);
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+ current_node_id++;
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return node.instance;
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}
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