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@@ -470,10 +470,10 @@ class TrailObj extends h3d.scene.Mesh {
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updateParams();
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- if (trails != null) {
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- var pos = this.getAbsPos();
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- addPoint(trails[0], pos.tx, pos.ty, pos.tz, ECamera, 1.0);
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- }
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+ // if (trails != null) {
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+ // var pos = this.getAbsPos();
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+ // addPoint(trails[0], pos.tx, pos.ty, pos.tz, ECamera, 1.0);
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+ // }
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}
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#if editor
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