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@@ -94,9 +94,6 @@ class TerrainEditor {
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}
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}
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public function saveTextures() {
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public function saveTextures() {
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-
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- terrainPrefab.terrain.remove();
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-
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if( !readyToSave() ) {
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if( !readyToSave() ) {
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throw "Failed to save terrain";
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throw "Failed to save terrain";
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return;
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return;
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