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@@ -21,13 +21,16 @@ class Box extends Object3D {
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var prim = h3d.prim.Cube.defaultUnitCube();
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var mesh = new h3d.scene.Mesh(prim, obj);
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mesh.setPosition(-0.5, -0.5, -0.5);
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+
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+ #if editor
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setDebugColor(0x60ff00ff, mesh.material);
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var wire = new h3d.scene.Box(obj);
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wire.color = 0;
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wire.ignoreCollide = true;
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wire.material.shadows = false;
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-
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+ #end
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+
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ctx.local3d = obj;
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ctx.local3d.name = name;
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applyPos(ctx.local3d);
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