@@ -327,7 +327,10 @@ class GPUEmitterObject extends h3d.scene.MeshBatch {
switch (data.mode) {
case Camera:
fxAnim.autoCull = false;
+ ignoreParentTransform = true;
+ setPosition(ctx.camera.pos.x, ctx.camera.pos.y, ctx.camera.pos.z);
default:
+ ignoreParentTransform = false;
}
super.sync(ctx);