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Disable 2d camera toggle

Jed 4 years ago
parent
commit
8294ef20ec
1 changed files with 1 additions and 1 deletions
  1. 1 1
      hide/view/l3d/Level3D.hx

+ 1 - 1
hide/view/l3d/Level3D.hx

@@ -374,7 +374,7 @@ class Level3D extends FileView {
 		tools.saveDisplayKey = "Level3D/toolbar";
 		tools.saveDisplayKey = "Level3D/toolbar";
 		tools.addButton("video-camera", "Perspective camera", () -> resetCamera(false));
 		tools.addButton("video-camera", "Perspective camera", () -> resetCamera(false));
 		tools.addButton("video-camera", "Top camera", () -> resetCamera(true)).find(".icon").css({transform: "rotateZ(90deg)"});
 		tools.addButton("video-camera", "Top camera", () -> resetCamera(true)).find(".icon").css({transform: "rotateZ(90deg)"});
-		tools.addToggle("arrows", "2D Camera", (b) -> sceneEditor.camera2D = b);
+		//tools.addToggle("arrows", "2D Camera", (b) -> sceneEditor.camera2D = b);
 		tools.addToggle("anchor", "Snap to ground", (v) -> sceneEditor.snapToGround = v, sceneEditor.snapToGround);
 		tools.addToggle("anchor", "Snap to ground", (v) -> sceneEditor.snapToGround = v, sceneEditor.snapToGround);
 		var localToggle = tools.addToggle("compass", "Local transforms", (v) -> sceneEditor.localTransform = v, sceneEditor.localTransform);
 		var localToggle = tools.addToggle("compass", "Local transforms", (v) -> sceneEditor.localTransform = v, sceneEditor.localTransform);
 		keys.register("sceneeditor.toggleLocal", () -> localToggle.toggle(!localToggle.isDown()));
 		keys.register("sceneeditor.toggleLocal", () -> localToggle.toggle(!localToggle.isDown()));