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@@ -400,11 +400,7 @@ class FX extends BaseFX {
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var useFXRoot = #if editor fromRef #else true #end;
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var root = getFXRoot(ctx, this);
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if(useFXRoot && root != null){
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- for( c in root.children ) {
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- var co = Std.downcast(c , hrt.prefab.l3d.Constraint);
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- if( co == null )
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- makeChildren(ctx,c);
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- }
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+ root.make(ctx);
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}
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else
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super.make(ctx);
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