|
@@ -91,7 +91,7 @@ class SSRShader extends h3d.shader.ScreenShader {
|
|
}
|
|
}
|
|
else {
|
|
else {
|
|
do {
|
|
do {
|
|
- var result = bVec4(false);
|
|
|
|
|
|
+ var result = bVec4(false, false, false, false);
|
|
@unroll
|
|
@unroll
|
|
for ( i in 0...4 ) {
|
|
for ( i in 0...4 ) {
|
|
var positionTo = getViewPos(uv);
|
|
var positionTo = getViewPos(uv);
|