@@ -74,6 +74,7 @@ class AdvancedDecal extends Object3D {
mesh.material.mainPass.depthWrite = false;
mesh.material.mainPass.depthTest = GreaterEqual;
mesh.material.mainPass.culling = Front;
+ mesh.material.shadows = false;
ctx.local3d = mesh;
ctx.local3d.name = name;
updateInstance(ctx);