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@@ -266,7 +266,7 @@ class Terrain extends Object3D {
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}
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}
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override function edit( ctx : EditContext ) {
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override function edit( ctx : EditContext ) {
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- //super.edit(ctx); // Only need Pos-Z and Rot-Z
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+ super.edit(ctx);
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var props = new hide.Element('<div></div>');
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var props = new hide.Element('<div></div>');
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if( editor == null )editor = new TerrainEditor(this, ctx.properties.undo);
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if( editor == null )editor = new TerrainEditor(this, ctx.properties.undo);
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editor.setupUI(props, ctx);
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editor.setupUI(props, ctx);
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