@@ -443,6 +443,12 @@ class Spline extends hrt.prefab.Object3D {
var out = new SplinePoint(sp.pos, sp.up, sp.tangentIn, sp.tangentOut);
out.pos = localToGlobal(out.pos);
+
+ var abs = getAbsPos(true);
+ out.up = out.up.transformed3x3(abs);
+ out.up.normalize();
+ out.tangentIn = out.tangentIn.transformed3x3(abs);
+ out.tangentOut = out.tangentOut.transformed3x3(abs);
return out;
}