- var normal = getContext().local3d.getAbsPos().up();
- var plane = h3d.col.Plane.fromNormalPoint(normal.toPoint(), new h3d.col.Point(getContext().local3d.getAbsPos().tx, getContext().local3d.getAbsPos().ty, getContext().local3d.getAbsPos().tz));
- var normal = terrainPrefab.terrain.getAbsPos().up();
- var plane = h3d.col.Plane.fromNormalPoint(normal.toPoint(), new h3d.col.Point(terrainPrefab.terrain.getAbsPos().tx, terrainPrefab.terrain.getAbsPos().ty, terrainPrefab.terrain.getAbsPos().tz));
- var newSurfaceIndexMap = new h3d.mat.Texture(terrainPrefab.terrain.weightMapResolution.x, terrainPrefab.terrain.weightMapResolution.y, [Target], RGBA);
- for( i in 0 ... terrainPrefab.terrain.tiles.length ) {