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temp deactivate of models culling

trethaller 6 years ago
parent
commit
be8d65f988
1 changed files with 1 additions and 0 deletions
  1. 1 0
      hrt/prefab/Model.hx

+ 1 - 0
hrt/prefab/Model.hx

@@ -24,6 +24,7 @@ class Model extends Object3D {
 	}
 
 	function setCullingCollider( o : h3d.scene.Object, cc : h3d.col.Collider ) {
+		return; // TODO: Fix bounds update after object move
 		o.cullingCollider = cc;
 		for( c in @:privateAccess o.children )
 			setCullingCollider(c, cc);