@@ -3898,12 +3898,6 @@ class SceneEditor {
}
public function deleteElements(elts : Array<PrefabElement>, ?then: Void->Void, doRefresh : Bool = true, enableUndo : Bool = true) {
- // for (e in elts) {
- // removeInstance(e);
- // e.parent = null;
- // }
-
- var fullRefresh = false;
var undoes = [];
beginRebuild();
for(elt in elts) {