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@@ -3013,6 +3013,8 @@ class SceneEditor {
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o.locked = locked;
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o.locked = locked;
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for( c in o.flatten(hrt.prefab.Prefab) ) {
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for( c in o.flatten(hrt.prefab.Prefab) ) {
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var el = tree.getElement(c);
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var el = tree.getElement(c);
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+ if (el is Bool)
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+ continue;
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applyTreeStyle(c, el);
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applyTreeStyle(c, el);
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applySceneStyle(c);
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applySceneStyle(c);
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toggleInteractive(c,!isLocked(c));
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toggleInteractive(c,!isLocked(c));
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