|
@@ -88,12 +88,11 @@ class FXAnimation extends h3d.scene.Object {
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
- public dynamic function customVisibility() : Bool {
|
|
|
|
|
|
+ public dynamic function customVisibility(self: FXAnimation) : Bool {
|
|
return true;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|
|
- override function sync( ctx : h3d.scene.RenderContext ) {
|
|
|
|
- super.sync(ctx);
|
|
|
|
|
|
+ override function syncRec( ctx : h3d.scene.RenderContext ) {
|
|
#if !editor
|
|
#if !editor
|
|
worldTime += ctx.elapsedTime;
|
|
worldTime += ctx.elapsedTime;
|
|
localTime += ctx.elapsedTime * playSpeed;
|
|
localTime += ctx.elapsedTime * playSpeed;
|
|
@@ -108,14 +107,15 @@ class FXAnimation extends h3d.scene.Object {
|
|
var visiblity : Bool = true;
|
|
var visiblity : Bool = true;
|
|
if(followVisibility != null)
|
|
if(followVisibility != null)
|
|
visiblity = visiblity && followVisibility.visible;
|
|
visiblity = visiblity && followVisibility.visible;
|
|
- visiblity = visiblity && customVisibility();
|
|
|
|
|
|
+ visiblity = visiblity && customVisibility(this);
|
|
|
|
|
|
for(emitter in emitters){
|
|
for(emitter in emitters){
|
|
if(emitter.particleVisibility != visiblity)
|
|
if(emitter.particleVisibility != visiblity)
|
|
emitter.setParticleVibility(visiblity);
|
|
emitter.setParticleVibility(visiblity);
|
|
}
|
|
}
|
|
- for(obj in objects)
|
|
|
|
- obj.obj.visible = visiblity;
|
|
|
|
|
|
+ this.visible = visiblity;
|
|
|
|
+
|
|
|
|
+ super.syncRec(ctx);
|
|
}
|
|
}
|
|
|
|
|
|
static var tempMat = new h3d.Matrix();
|
|
static var tempMat = new h3d.Matrix();
|