|
@@ -245,7 +245,7 @@ class Terrain extends Object3D {
|
|
|
|
|
|
public function loadBinary( ctx : Context ) {
|
|
|
|
|
|
- terrain.surfaceArray = new h3d.scene.pbr.terrain.Surface.SurfaceArray(surfaceCount, surfaceSize);
|
|
|
+ //terrain.surfaceArray = new h3d.scene.pbr.terrain.Surface.SurfaceArray(surfaceCount, surfaceSize);
|
|
|
|
|
|
var resDir = ctx.shared.loadDir(name);
|
|
|
if( resDir == null ) return;
|