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@@ -29,7 +29,7 @@ class ShaderTargetObj extends h3d.scene.Object {
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s.makeShader();
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s.makeShader();
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@:privateAccess s.updateInstance();
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@:privateAccess s.updateInstance();
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}
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}
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- s.apply3d((o) -> return o != fxAnim);
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+ s.apply3d((o) -> return !Std.isOfType(o, hrt.prefab.fx.FX.FXAnimation) );
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}
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}
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if (fxAnim == null)
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if (fxAnim == null)
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