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@@ -16,6 +16,7 @@ class EditContext {
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function get_ide() return hide.Ide.inst;
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function get_ide() return hide.Ide.inst;
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public function onChange(p : Prefab, propName : String) {
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public function onChange(p : Prefab, propName : String) {
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var ctx = getContext(p);
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var ctx = getContext(p);
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+ scene.setCurrent();
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if(ctx != null) {
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if(ctx != null) {
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p.updateInstance(ctx, propName);
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p.updateInstance(ctx, propName);
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var parent = p.parent;
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var parent = p.parent;
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