Resolve various resize issues on s3d windows
@@ -147,7 +147,9 @@ class Scene extends Component implements h3d.IDrawable {
};
engine.onResized = function() {
if( s2d == null ) return;
+ setCurrent();
visible = engine.width > 32 && engine.height > 32; // 32x32 when hidden !
+ s2d.scaleMode = Resize; // setter call
onResize();
engine.init();