提交历史

作者 SHA1 备注 提交日期
  Clément Espeute 452db41766 [ide] Refactored chooseFile api into chooseFileOptions 10 月之前
  Clément Espeute 68e440bd6e [ide] File chooser workaround 10 月之前
  Clément Espeute 8b2c6218eb [ide] Improved plugin api 10 月之前
  clementlandrin 178f64728b Adding getParameter and getParameters to FXAnimation. 10 月之前
  clementlandrin d23432d8ee Shader.hx remove shader removes shader from all passes. 10 月之前
  TothBenoit b7bee475d4 Emitter : Fixed lockAxis and added follow rotation 10 月之前
  TothBenoit 6bb5a2c6ed Billboard : Remove dead code 10 月之前
  Nicolas Cannasse 645c658a6a fixed #if editor compilation 10 月之前
  Clément Espeute 0fdff41a70 [ide] Fix chooseFile/Dir functions returning early when comming from another window 10 月之前
  Nicolas Cannasse dd8f870758 share shaderDef reference across clones of DynamicShader (faster load) 10 月之前
  Clément Espeute b1b505eff8 [ide] Fixed infinie error loop when chooseDirectory callback throw an exception 10 月之前
  Nicolas Cannasse 3879a382a6 trails are ignore collide/bounds by default 10 月之前
  clementlandrin 319ff1551b Add explicit error message on ModelLibrary.hx atlasing error. 10 月之前
  lviguier 28a8e668b1 Fix compile error 10 月之前
  lviguier 6401551de4 Settings: wip project settings 10 月之前
  clementlandrin cb24d378c7 Adding local bool on TriplanarParams.hx shader graph node. 10 月之前
  Clément Espeute 6f762a966b [shgraph] Fix preview crash when input.normal was used in ShaderNodeHXSL 10 月之前
  TothBenoit be59332098 Evaluator : Add blend case in getSum 10 月之前
  clementlandrin ccdd8547c7 Adding gpu emitter rate using atomic buffer. 10 月之前
  clementlandrin ce57cc1e17 Fix MaterialSelector.hx all and mainPass. 10 月之前
  clementlandrin ac27be38c0 Fix shader not applied properly in hide. 10 月之前
  clementlandrin 85cc28386d FX shader targets use shader apply method and dispose on removal. 10 月之前
  clementlandrin 7285fd599c Material selector allow children. 10 月之前
  clementlandrin 48537c8e88 Adding shader dispose and apply method. 10 月之前
  clementlandrin e9ecd6e390 Adding MaterialSelector.hx prefab to apply shader on a specific pass given its name. 10 月之前
  Tom Spira 8cecf893c9 ModelLibrary: fix 10 月之前
  clementlandrin 18aa30ba46 ParticleBuffer init with cpu upload from floats. 10 月之前
  clementlandrin e06bb5bff2 Curve update normalized by particle life time. 10 月之前
  clementlandrin 056dddb710 ParticleBuffer as RWPartialBuffer 10 月之前
  clementlandrin b0c37acdf5 GPUEmitter.hx lifeTime as DFloat 10 月之前