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- package hrt.shgraph.nodes;
- import hxsl.*;
- using hxsl.Ast;
- @name("Abs")
- @description("The output is the result of |A|")
- @group("Math")
- class Abs extends ShaderFunction {
- @input("A") var a = SType.Number;
- public function new() {
- super(Abs);
- }
- override public function createOutputs() {
- if (a != null)
- addOutput("output", a.getType());
- else
- removeOutput("output");
- }
- }
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