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- package hrt.shgraph.nodes;
- import hxsl.*;
- using hxsl.Ast;
- @name("Maximum")
- @description("The output is the maximum between A and B")
- @group("Math")
- class Maximum extends ShaderFunction {
- @input("A") var a = SType.Number;
- @input("B") var b = SType.Number;
- public function new() {
- super(Max);
- }
- override public function createOutputs() {
- if (a != null)
- addOutput("output", a.getType());
- else if (b != null)
- addOutput("output", b.getType());
- else
- removeOutput("output");
- }
- }
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