No Description

Tom SPIRA 76d1dec7d3 Fix package hrt 6 years ago
.vscode f3bf029d91 default Launch with NWJS instead of Attach, fixed appPath location + occasional black screen with monaco init 6 years ago
bin 8c46f1bb81 Shader Editor 6 years ago
hide 76d1dec7d3 Fix package hrt 6 years ago
hrt 8c46f1bb81 Shader Editor 6 years ago
libs 798f8cefef several cdb fixes, allow tilepos file rebase 6 years ago
.gitignore b324f66205 moved terrain from heaps 6 years ago
README.md bc4c9587fa Update README.md 6 years ago
common.hxml 2e87b54cba uikit->domkit 6 years ago
haxelib.json b7ac104088 more prefab work: added resource, group, unknown, in-place reload 7 years ago
hide.hxml 9ecebf8fa5 reverts commit 42a9857b2f316bab60d6b6a6cc08ec6a92cd61b7. 6 years ago
hide_rt.hxml d26ee82679 minor fixes 6 years ago

README.md

Hide

Hide (Heaps IDE) is an extensible editor that can be used as a middleware for various tasks, such as:

  • preview 3D models and textures
  • edit materials properties
  • create timeline based visual effects and movements
  • create whole 3D levels, place lights, paint terrain, bake shadow maps and volumetric light maps
  • create and edit 2D and 3D particles systems
  • edit and modify your Castle Database
  • extend by adding game specific prefabs
  • extend with your own game specific editors