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AnisotropicForward.hx
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080bc6efb3
cleanup old things
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4 years ago |
Bloom.hx
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49e9ce6a30
refactor pbr renderer and RendererFX
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5 years ago |
Brush.hx
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7e705d6448
Update Terrain :
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5 years ago |
ComputeSH.hx
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93dd5a9d62
Add LightProbe, and probebaker ( wip )
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4 years ago |
CurvedNormal.hx
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11d1f035c3
remove MeshBatchAccess
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4 years ago |
DisplaySH.hx
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93dd5a9d62
Add LightProbe, and probebaker ( wip )
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4 years ago |
ParticleForward.hx
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11d1f035c3
remove MeshBatchAccess
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4 years ago |
PbrShader.hx
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31ce4a2f3f
upgraded prefabs to use @:s serialization + move rfx data from props to prefab classes
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4 years ago |
SpecularColor.hx
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4fda69d305
Minor fix pbr forward
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4 years ago |
Terrain.hx
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faa2a82eeb
Fix terrain normal
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4 years ago |
VolumetricLightmap.hx
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e5d0f0d869
moved some shaders from heaps to hide
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6 years ago |