Nicolas Cannasse 11d1f035c3 remove MeshBatchAccess 4 years ago
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AnisotropicForward.hx 080bc6efb3 cleanup old things 4 years ago
Bloom.hx 49e9ce6a30 refactor pbr renderer and RendererFX 5 years ago
Brush.hx 7e705d6448 Update Terrain : 5 years ago
ComputeSH.hx 93dd5a9d62 Add LightProbe, and probebaker ( wip ) 4 years ago
CurvedNormal.hx 11d1f035c3 remove MeshBatchAccess 4 years ago
DisplaySH.hx 93dd5a9d62 Add LightProbe, and probebaker ( wip ) 4 years ago
ParticleForward.hx 11d1f035c3 remove MeshBatchAccess 4 years ago
PbrShader.hx 31ce4a2f3f upgraded prefabs to use @:s serialization + move rfx data from props to prefab classes 4 years ago
SpecularColor.hx 4fda69d305 Minor fix pbr forward 4 years ago
Terrain.hx faa2a82eeb Fix terrain normal 4 years ago
VolumetricLightmap.hx e5d0f0d869 moved some shaders from heaps to hide 6 years ago