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- package hrt.shgraph.nodes;
- using hxsl.Ast;
- @name("Length")
- @description("")
- @width(80)
- @group("Math")
- class Length extends ShaderFunction {
- @input("A") var a = SType.Vec2;
- public function new() {
- super(Length);
- }
- override public function computeOutputs() {
- if (a != null && !a.isEmpty())
- addOutput("output", TFloat);
- else
- removeOutput("output");
- }
- }
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