RenderPathRaytraceBake.hx 4.5 KB

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  1. package arm.render;
  2. import iron.RenderPath;
  3. import iron.Scene;
  4. #if (kha_direct3d12 || kha_vulkan)
  5. @:access(arm.render.RenderPathRaytrace)
  6. class RenderPathRaytraceBake {
  7. public static var raysPix = 0;
  8. public static var raysSec = 0;
  9. static var raysTimer = 0.0;
  10. static var raysCounter = 0;
  11. static var lastLayer: kha.Image = null;
  12. static var lastBake = 0;
  13. public static function commands(parsePaintMaterial: ?Bool->Void): Bool {
  14. var path = RenderPathRaytrace.path;
  15. if (!RenderPathRaytrace.ready || !RenderPathRaytrace.isBake || lastBake != Context.bakeType) {
  16. var rebuild = !(RenderPathRaytrace.ready && RenderPathRaytrace.isBake && lastBake != Context.bakeType);
  17. lastBake = Context.bakeType;
  18. RenderPathRaytrace.ready = true;
  19. RenderPathRaytrace.isBake = true;
  20. RenderPathRaytrace.lastEnvmap = null;
  21. lastLayer = null;
  22. if (path.renderTargets.get("baketex0") != null) {
  23. path.renderTargets.get("baketex0").image.unload();
  24. path.renderTargets.get("baketex1").image.unload();
  25. path.renderTargets.get("baketex2").image.unload();
  26. }
  27. {
  28. var t = new RenderTargetRaw();
  29. t.name = "baketex0";
  30. t.width = Config.getTextureResX();
  31. t.height = Config.getTextureResY();
  32. t.format = "RGBA64";
  33. path.createRenderTarget(t);
  34. }
  35. {
  36. var t = new RenderTargetRaw();
  37. t.name = "baketex1";
  38. t.width = Config.getTextureResX();
  39. t.height = Config.getTextureResY();
  40. t.format = "RGBA64";
  41. path.createRenderTarget(t);
  42. }
  43. {
  44. var t = new RenderTargetRaw();
  45. t.name = "baketex2";
  46. t.width = Config.getTextureResX();
  47. t.height = Config.getTextureResY();
  48. t.format = "RGBA64"; // Match raytrace_target format
  49. path.createRenderTarget(t);
  50. }
  51. var _bakeType = Context.bakeType;
  52. Context.bakeType = BakeInit;
  53. parsePaintMaterial();
  54. path.setTarget("baketex0");
  55. path.clearTarget(0x00000000); // Pixels with alpha of 0.0 are skipped during raytracing
  56. path.setTarget("baketex0", ["baketex1"]);
  57. path.drawMeshes("paint");
  58. Context.bakeType = _bakeType;
  59. function _next() {
  60. parsePaintMaterial();
  61. }
  62. App.notifyOnNextFrame(_next);
  63. RenderPathRaytrace.raytraceInit(getBakeShaderName(), rebuild);
  64. return false;
  65. }
  66. if (!Context.envmapLoaded) Context.loadEnvmap();
  67. var probe = Scene.active.world.probe;
  68. var savedEnvmap = Context.showEnvmapBlur ? probe.radianceMipmaps[0] : Context.savedEnvmap;
  69. if (RenderPathRaytrace.lastEnvmap != savedEnvmap || lastLayer != Context.layer.texpaint) {
  70. RenderPathRaytrace.lastEnvmap = savedEnvmap;
  71. lastLayer = Context.layer.texpaint;
  72. var baketex0 = path.renderTargets.get("baketex0").image;
  73. var baketex1 = path.renderTargets.get("baketex1").image;
  74. var bnoise_sobol = Scene.active.embedded.get("bnoise_sobol.k");
  75. var bnoise_scramble = Scene.active.embedded.get("bnoise_scramble.k");
  76. var bnoise_rank = Scene.active.embedded.get("bnoise_rank.k");
  77. var texpaint_undo = RenderPath.active.renderTargets.get("texpaint_undo" + History.undoI).image;
  78. Krom.raytraceSetTextures(baketex0.renderTarget_, baketex1.renderTarget_, texpaint_undo.renderTarget_, savedEnvmap.texture_, bnoise_sobol.texture_, bnoise_scramble.texture_, bnoise_rank.texture_);
  79. }
  80. if (Context.brushTime > 0) {
  81. Context.pdirty = 2;
  82. Context.rdirty = 2;
  83. }
  84. if (Context.pdirty > 0) {
  85. var f32 = RenderPathRaytrace.f32;
  86. f32[0] = RenderPathRaytrace.frame++;
  87. f32[1] = Context.bakeAoStrength;
  88. f32[2] = Context.bakeAoRadius;
  89. f32[3] = Context.bakeAoOffset;
  90. f32[4] = Scene.active.world.probe.raw.strength;
  91. f32[5] = Context.bakeUpAxis;
  92. f32[6] = Context.envmapAngle;
  93. var framebuffer = path.renderTargets.get("baketex2").image;
  94. Krom.raytraceDispatchRays(framebuffer.renderTarget_, f32.buffer);
  95. path.setTarget("texpaint" + Context.layer.id);
  96. path.bindTarget("baketex2", "tex");
  97. path.drawShader("shader_datas/copy_pass/copy_pass");
  98. raysPix = RenderPathRaytrace.frame * 64;
  99. raysCounter += 64;
  100. raysTimer += iron.system.Time.realDelta;
  101. if (raysTimer >= 1) {
  102. raysSec = raysCounter;
  103. raysTimer = 0;
  104. raysCounter = 0;
  105. }
  106. return true;
  107. }
  108. else {
  109. RenderPathRaytrace.frame = 0;
  110. raysTimer = 0;
  111. raysCounter = 0;
  112. return false;
  113. }
  114. }
  115. static function getBakeShaderName(): String {
  116. return
  117. Context.bakeType == BakeAO ? "raytrace_bake_ao" + RenderPathRaytrace.ext :
  118. Context.bakeType == BakeLightmap ? "raytrace_bake_light" + RenderPathRaytrace.ext :
  119. Context.bakeType == BakeBentNormal ? "raytrace_bake_bent" + RenderPathRaytrace.ext :
  120. "raytrace_bake_thick" + RenderPathRaytrace.ext;
  121. }
  122. }
  123. #end