|
@@ -59,22 +59,11 @@ function render_path_preview_init() {
|
|
t.scale = render_path_base_get_super_sampling();
|
|
t.scale = render_path_base_get_super_sampling();
|
|
render_path_create_render_target(t);
|
|
render_path_create_render_target(t);
|
|
}
|
|
}
|
|
-
|
|
|
|
- {
|
|
|
|
- let t: render_target_t = render_target_create();
|
|
|
|
- t.name = "mgbuffer2";
|
|
|
|
- t.width = size;
|
|
|
|
- t.height = size;
|
|
|
|
- t.format = "RGBA64";
|
|
|
|
- t.scale = render_path_base_get_super_sampling();
|
|
|
|
- render_path_create_render_target(t);
|
|
|
|
- }
|
|
|
|
}
|
|
}
|
|
|
|
|
|
function render_path_preview_commands_preview() {
|
|
function render_path_preview_commands_preview() {
|
|
- render_path_set_target("mgbuffer2", null, null, clear_flag_t.COLOR, 0xff000000);
|
|
|
|
render_path_set_target("mgbuffer0", null, "mmain", clear_flag_t.COLOR | clear_flag_t.DEPTH, 0xffffffff, 1.0);
|
|
render_path_set_target("mgbuffer0", null, "mmain", clear_flag_t.COLOR | clear_flag_t.DEPTH, 0xffffffff, 1.0);
|
|
- let additional: string[] = ["mgbuffer1", "mgbuffer2"];
|
|
|
|
|
|
+ let additional: string[] = ["mgbuffer1"];
|
|
render_path_set_target("mgbuffer0", additional, "mmain");
|
|
render_path_set_target("mgbuffer0", additional, "mmain");
|
|
render_path_draw_meshes("mesh");
|
|
render_path_draw_meshes("mesh");
|
|
|
|
|
|
@@ -83,9 +72,7 @@ function render_path_preview_commands_preview() {
|
|
render_path_bind_target("mmain", "gbufferD");
|
|
render_path_bind_target("mmain", "gbufferD");
|
|
render_path_bind_target("mgbuffer0", "gbuffer0");
|
|
render_path_bind_target("mgbuffer0", "gbuffer0");
|
|
render_path_bind_target("mgbuffer1", "gbuffer1");
|
|
render_path_bind_target("mgbuffer1", "gbuffer1");
|
|
- {
|
|
|
|
- render_path_bind_target("empty_white", "ssaotex");
|
|
|
|
- }
|
|
|
|
|
|
+ render_path_bind_target("empty_white", "ssaotex");
|
|
render_path_draw_shader("shader_datas/deferred_light/deferred_light");
|
|
render_path_draw_shader("shader_datas/deferred_light/deferred_light");
|
|
|
|
|
|
render_path_set_target("mtex", null, "mmain");
|
|
render_path_set_target("mtex", null, "mmain");
|
|
@@ -108,23 +95,21 @@ function render_path_preview_commands_preview() {
|
|
}
|
|
}
|
|
|
|
|
|
function render_path_preview_commands_decal() {
|
|
function render_path_preview_commands_decal() {
|
|
- render_path_set_target("gbuffer2", null, null, clear_flag_t.COLOR, 0xff000000);
|
|
|
|
render_path_set_target("gbuffer0", null, "main", clear_flag_t.COLOR | clear_flag_t.DEPTH, 0xffffffff, 1.0);
|
|
render_path_set_target("gbuffer0", null, "main", clear_flag_t.COLOR | clear_flag_t.DEPTH, 0xffffffff, 1.0);
|
|
- let additional: string[] = ["gbuffer1", "gbuffer2"];
|
|
|
|
|
|
+ let additional: string[] = ["gbuffer1"];
|
|
render_path_set_target("gbuffer0", additional, "main");
|
|
render_path_set_target("gbuffer0", additional, "main");
|
|
render_path_draw_meshes("mesh");
|
|
render_path_draw_meshes("mesh");
|
|
|
|
|
|
// Deferred light
|
|
// Deferred light
|
|
- render_path_set_target("buf");
|
|
|
|
|
|
+ let output: string = "gbuffer2";
|
|
|
|
+ render_path_set_target(output);
|
|
render_path_bind_target("main", "gbufferD");
|
|
render_path_bind_target("main", "gbufferD");
|
|
render_path_bind_target("gbuffer0", "gbuffer0");
|
|
render_path_bind_target("gbuffer0", "gbuffer0");
|
|
render_path_bind_target("gbuffer1", "gbuffer1");
|
|
render_path_bind_target("gbuffer1", "gbuffer1");
|
|
- {
|
|
|
|
- render_path_bind_target("empty_white", "ssaotex");
|
|
|
|
- }
|
|
|
|
|
|
+ render_path_bind_target("empty_white", "ssaotex");
|
|
render_path_draw_shader("shader_datas/deferred_light/deferred_light");
|
|
render_path_draw_shader("shader_datas/deferred_light/deferred_light");
|
|
|
|
|
|
- render_path_set_target("buf", null, "main");
|
|
|
|
|
|
+ render_path_set_target(output, null, "main");
|
|
render_path_draw_skydome("shader_datas/world_pass/world_pass");
|
|
render_path_draw_skydome("shader_datas/world_pass/world_pass");
|
|
|
|
|
|
let framebuffer: string = "texpreview";
|
|
let framebuffer: string = "texpreview";
|
|
@@ -133,6 +118,6 @@ function render_path_preview_commands_decal() {
|
|
|
|
|
|
render_path_set_target(framebuffer);
|
|
render_path_set_target(framebuffer);
|
|
|
|
|
|
- render_path_bind_target("buf", "tex");
|
|
|
|
|
|
+ render_path_bind_target(output, "tex");
|
|
render_path_draw_shader("shader_datas/compositor_pass/compositor_pass");
|
|
render_path_draw_shader("shader_datas/compositor_pass/compositor_pass");
|
|
}
|
|
}
|