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Fix compile

luboslenco 1 year ago
parent
commit
3d8a621074
2 changed files with 2 additions and 2 deletions
  1. 1 1
      base/Sources/arm/io/ExportArm.hx
  2. 1 1
      base/Sources/arm/ui/UIBox.hx

+ 1 - 1
base/Sources/arm/io/ExportArm.hx

@@ -182,7 +182,7 @@ class ExportArm {
 		#if (krom_metal || krom_vulkan)
 		bgraSwap(mesh_icon_pixels);
 		#end
-		App.notifyOnNextFrame(function() {
+		Base.notifyOnNextFrame(function() {
 			mesh_icon.unload();
 		});
 		// Project.raw.mesh_icons =

+ 1 - 1
base/Sources/arm/ui/UIBox.hx

@@ -164,7 +164,7 @@ class UIBox {
 		Tween.reset();
 		Tween.to({target: UIBox, props: { tweenAlpha: 0.5 }, duration: 0.2, ease: Ease.ExpoOut});
 		UIBox.hwnd.dragY = Std.int(System.height / 2);
-		Tween.to({target: UIBox.hwnd, props: { dragY: 0 }, duration: 0.2, ease: Ease.ExpoOut, tick: function() { App.redrawUI(); }});
+		Tween.to({target: UIBox.hwnd, props: { dragY: 0 }, duration: 0.2, ease: Ease.ExpoOut, tick: function() { Base.redrawUI(); }});
 	}
 
 	static function tweenOut() {