@@ -803,6 +803,7 @@ void gpu_texture_init_from_bytes(gpu_texture_t *texture, void *data, int width,
texture->format = format;
texture->state = GPU_TEXTURE_STATE_SHADER_RESOURCE;
texture->buffer = NULL;
+ texture->impl.rtv_descriptor_heap = NULL;
DXGI_FORMAT dxgi_format = convert_format(format);
int format_size = gpu_texture_format_size(format);