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@@ -2859,15 +2859,18 @@ void iron_raytrace_set_textures(image_t *tex0, image_t *tex1, image_t *tex2, kin
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kinc_g4_render_target_t *texpaint0_rt = texpaint0_image->render_target_;
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if (texpaint0_tex != NULL) {
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- #ifdef KINC_DIRECT3D12
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kinc_g4_texture_t *texture = texpaint0_tex;
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if (!texture->impl._uploaded) {
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kinc_g5_command_list_upload_texture(&commandList, &texture->impl._texture);
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texture->impl._uploaded = true;
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}
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texpaint0 = (kinc_g4_render_target_t *)malloc(sizeof(kinc_g4_render_target_t));
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+ #ifdef KINC_DIRECT3D12
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texpaint0->impl._renderTarget.impl.srvDescriptorHeap = texture->impl._texture.impl.srvDescriptorHeap;
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#endif
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+ #ifdef KINC_VULKAN
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+ texpaint0->impl._renderTarget.impl.sourceView = texture->impl._texture.impl.texture.view;
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+ #endif
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}
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else {
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texpaint0 = texpaint0_rt;
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@@ -2878,15 +2881,18 @@ void iron_raytrace_set_textures(image_t *tex0, image_t *tex1, image_t *tex2, kin
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kinc_g4_render_target_t *texpaint1_rt = texpaint1_image->render_target_;
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if (texpaint1_tex != NULL) {
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- #ifdef KINC_DIRECT3D12
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kinc_g4_texture_t *texture = texpaint1_tex;
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if (!texture->impl._uploaded) {
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kinc_g5_command_list_upload_texture(&commandList, &texture->impl._texture);
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texture->impl._uploaded = true;
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}
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texpaint1 = (kinc_g4_render_target_t *)malloc(sizeof(kinc_g4_render_target_t));
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+ #ifdef KINC_DIRECT3D12
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texpaint1->impl._renderTarget.impl.srvDescriptorHeap = texture->impl._texture.impl.srvDescriptorHeap;
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#endif
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+ #ifdef KINC_VULKAN
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+ texpaint1->impl._renderTarget.impl.sourceView = texture->impl._texture.impl.texture.view;
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+ #endif
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}
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else {
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texpaint1 = texpaint1_rt;
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@@ -2897,15 +2903,18 @@ void iron_raytrace_set_textures(image_t *tex0, image_t *tex1, image_t *tex2, kin
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kinc_g4_render_target_t *texpaint2_rt = texpaint2_image->render_target_;
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if (texpaint2_tex != NULL) {
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- #ifdef KINC_DIRECT3D12
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kinc_g4_texture_t *texture = (kinc_g4_texture_t *)texpaint2_tex;
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if (!texture->impl._uploaded) {
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kinc_g5_command_list_upload_texture(&commandList, &texture->impl._texture);
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texture->impl._uploaded = true;
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}
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texpaint2 = (kinc_g4_render_target_t *)malloc(sizeof(kinc_g4_render_target_t));
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+ #ifdef KINC_DIRECT3D12
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texpaint2->impl._renderTarget.impl.srvDescriptorHeap = texture->impl._texture.impl.srvDescriptorHeap;
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#endif
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+ #ifdef KINC_VULKAN
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+ texpaint2->impl._renderTarget.impl.sourceView = texture->impl._texture.impl.texture.view;
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+ #endif
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}
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else {
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texpaint2 = texpaint2_rt;
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