Sfoglia il codice sorgente

Fix node position handling

luboslenco 1 anno fa
parent
commit
6ccce5a509

BIN
armorforge/assets/default_brush.arm


BIN
armorforge/assets/default_material.arm


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armorlab/assets/default_brush.arm


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armorpaint/assets/default_brush.arm


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armorpaint/assets/default_material.arm


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armorsculpt/assets/default_brush.arm


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armorsculpt/assets/default_material.arm


+ 2 - 2
base/sources/import_arm.ts

@@ -750,8 +750,8 @@ function _import_arm_get_node_canvas_array(map: map_t<string, any>, key: string)
 			n.id = _import_arm_get_i32(old, "id");
 			n.id = _import_arm_get_i32(old, "id");
 			n.name = map_get(old, "name");
 			n.name = map_get(old, "name");
 			n.type = map_get(old, "type");
 			n.type = map_get(old, "type");
-			n.x = _import_arm_get_i32(old, "x");
-			n.y = _import_arm_get_i32(old, "y");
+			n.x = _import_arm_get_f32(old, "x");
+			n.y = _import_arm_get_f32(old, "y");
 			n.color = _import_arm_get_i32(old, "color");
 			n.color = _import_arm_get_i32(old, "color");
 			n.inputs = _import_arm_get_node_socket_array(old, "inputs");
 			n.inputs = _import_arm_get_node_socket_array(old, "inputs");
 			n.outputs = _import_arm_get_node_socket_array(old, "outputs");
 			n.outputs = _import_arm_get_node_socket_array(old, "outputs");