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Merge forge

luboslenco 1 lună în urmă
părinte
comite
6d6ad5fb89

+ 0 - 7
base/sources/ts/context.ts

@@ -415,14 +415,7 @@ function context_create(): context_t {
 	c.brush_opacity = 1.0;
 	c.brush_opacity_handle = ui_handle_create();
 	c.brush_opacity_handle.value = 1.0;
-	///if is_forge
-	let atlas_w: i32 = config_get_scene_atlas_res();
-	let item_w: i32 = config_get_layer_res();
-	let atlas_stride: i32 = atlas_w / item_w;
-	c.brush_scale = atlas_stride;
-	///else
 	c.brush_scale = 1.0;
-	///end
 	c.brush_angle = 0.0;
 	c.brush_angle_handle = ui_handle_create();
 	c.brush_angle_handle.value = 0.0;

+ 1 - 3
base/sources/ts/gizmo.ts

@@ -17,11 +17,9 @@ function gizmo_update() {
 
 	let paint_object: object_t = context_raw.paint_object.base;
 
-	///if is_forge
-	if (context_raw.selected_object != null) {
+	if (context_raw.tool == tool_type_t.GIZMO && context_raw.selected_object != null) {
 		paint_object = context_raw.selected_object;
 	}
-	///end
 
 	if (is_object) {
 		gizmo.transform.loc = vec4_clone(paint_object.transform.loc);

+ 7 - 5
base/sources/ts/import_asset.ts

@@ -29,11 +29,13 @@ function import_asset_run(path: string, drop_x: f32 = -1.0, drop_y: f32 = -1.0,
 	}
 
 	if (path_is_mesh(path)) {
-		///if is_forge
-		project_import_mesh_box(path, false, false, tab_meshes_import_mesh_done);
-		///else
-		show_box ? project_import_mesh_box(path) : import_mesh_run(path);
-		///end
+		if (context_raw.tool == tool_type_t.GIZMO) {
+			// project_import_mesh_box(path, false, false, tab_meshes_import_mesh_done);
+			project_import_mesh_box(path, false, false, tab_scene_import_mesh_done);
+		}
+		else {
+			show_box ? project_import_mesh_box(path) : import_mesh_run(path);
+		}
 		if (drop_x > 0) {
 			ui_box_click_to_hide = false; // Prevent closing when going back to window after drag and drop
 		}

+ 3 - 3
base/sources/ts/import_mesh.ts

@@ -216,9 +216,9 @@ function _import_mesh_number_ext(i: i32): string {
 function _import_mesh_add_mesh(mesh: raw_mesh_t) {
 	let raw: mesh_data_t = import_mesh_raw_mesh(mesh);
 
-	///if is_forge
-	util_mesh_ext_pack_uvs(mesh.texa);
-	///end
+	if (context_raw.tool == tool_type_t.GIZMO) {
+		util_mesh_ext_pack_uvs(mesh.texa);
+	}
 
 	let md: mesh_data_t = mesh_data_create(raw);
 

+ 0 - 2
base/sources/ts/iron/transform.ts

@@ -159,7 +159,6 @@ function transform_compute_radius(raw: transform_t) {
 }
 
 function transform_compute_dim(raw: transform_t) {
-	///if is_forge
 	if (raw.object.raw == null && raw.object.ext_type == "mesh_object_t") {
 		let mo: mesh_object_t = raw.object.ext;
 		let aabb: vec4_t = mesh_data_calculate_aabb(mo.data);
@@ -167,7 +166,6 @@ function transform_compute_dim(raw: transform_t) {
 		o.raw = {};
 		o.raw.dimensions = f32_array_create_xyz(aabb.x, aabb.y, aabb.z);
 	}
-	///end
 
 	if (raw.object.raw == null || raw.object.raw.dimensions == null) {
 		raw.dim = vec4_create(2 * raw.scale.x, 2 * raw.scale.y, 2 * raw.scale.z);

+ 3 - 3
base/sources/ts/layers.ts

@@ -510,9 +510,9 @@ function layers_new_group(): slot_layer_t {
 }
 
 function layers_create_fill_layer(uv_type: uv_type_t = uv_type_t.UVMAP, decal_mat: mat4_t = mat4nan, position: i32 = -1) {
-	///if is_forge
-	return;
-	///end
+	if (context_raw.tool == tool_type_t.GIZMO) {
+		return;
+	}
 
 	_layers_uv_type = uv_type;
 	_layers_decal_mat = decal_mat;

+ 22 - 20
base/sources/ts/render_path_raytrace.ts

@@ -31,9 +31,9 @@ function render_path_raytrace_commands(use_live_layer: bool) {
 		render_path_raytrace_ready = true;
 		render_path_raytrace_is_bake = false;
 		let ext: string = "";
-		///if is_forge
-		ext = "forge_";
-		///end
+		if (context_raw.tool == tool_type_t.GIZMO) {
+			ext = "forge_";
+		}
 		let mode: string = config_raw.pathtrace_mode == pathtrace_mode_t.FAST ? "core" : "full";
 		render_path_raytrace_raytrace_init("raytrace_brute_" + ext + mode + render_path_raytrace_ext);
 		render_path_raytrace_last_envmap = null;
@@ -135,9 +135,9 @@ function render_path_raytrace_commands(use_live_layer: bool) {
 
 	// context_raw.ddirty = 1; // _RENDER
 
-	///if is_forge
-	context_raw.ddirty = 1;
-	///end
+	if (context_raw.tool == tool_type_t.GIZMO) {
+		context_raw.ddirty = 1;
+	}
 }
 
 function render_path_raytrace_raytrace_init(shader_name: string, build: bool = true, bake: bool = false) {
@@ -158,17 +158,18 @@ function render_path_raytrace_raytrace_init(shader_name: string, build: bool = t
 	{
 		iron_raytrace_as_init();
 
-		///if is_forge
-		for (let i: i32 = 0; i < project_paint_objects.length; ++i) {
-			let po: mesh_object_t = project_paint_objects[i];
-			if (!po.base.visible) {
-				continue;
+		if (context_raw.tool == tool_type_t.GIZMO) {
+			for (let i: i32 = 0; i < project_paint_objects.length; ++i) {
+				let po: mesh_object_t = project_paint_objects[i];
+				if (!po.base.visible) {
+					continue;
+				}
+				iron_raytrace_as_add(po.data._.vertex_buffer, po.data._.index_buffer, po.base.transform.world_unpack);
 			}
-			iron_raytrace_as_add(po.data._.vertex_buffer, po.data._.index_buffer, po.base.transform.world_unpack);
 		}
-		///else
-		iron_raytrace_as_add(render_path_raytrace_vb, render_path_raytrace_ib, render_path_raytrace_transform);
-		///end
+		else {
+			iron_raytrace_as_add(render_path_raytrace_vb, render_path_raytrace_ib, render_path_raytrace_transform);
+		}
 
 		let vb_full: gpu_buffer_t = context_raw.merged_object.data._.vertex_buffer;
 		let ib_full: gpu_buffer_t = context_raw.merged_object.data._.index_buffer;
@@ -188,11 +189,12 @@ function render_path_raytrace_build_data(bake: bool = false) {
 	let mo: mesh_object_t = scene_meshes[0];
 	///end
 
-	///if is_forge
-	render_path_raytrace_transform = mo.base.transform.world_unpack;
-	///else
-	render_path_raytrace_transform = mat4_identity();
-	///end
+	if (context_raw.tool == tool_type_t.GIZMO) {
+		render_path_raytrace_transform = mo.base.transform.world_unpack;
+	}
+	else {
+		render_path_raytrace_transform = mat4_identity();
+	}
 
 	if (!bake) {
 		let sc: f32 = mo.base.transform.scale.x * mo.data.scale_pos;

+ 7 - 0
base/sources/ts/uniforms_ext.ts

@@ -101,6 +101,13 @@ function uniforms_ext_f32_link(object: object_t, mat: material_data_t, link: str
 		return val;
 	}
 	else if (link == "_brush_scale") {
+		if (context_raw.tool == tool_type_t.GIZMO) {
+			let atlas_w: i32 = config_get_scene_atlas_res();
+			let item_w: i32 = config_get_layer_res();
+			let atlas_stride: i32 = atlas_w / item_w;
+			return atlas_stride;
+		}
+
 		let fill: bool = context_raw.layer.fill_layer != null;
 		let val: f32 = (fill ? context_raw.layer.scale : context_raw.brush_scale) * context_raw.brush_nodes_scale;
 		return val;

+ 6 - 5
base/sources/ts/util_mesh.ts

@@ -3,11 +3,12 @@ let util_mesh_unwrappers: map_t<string, any> = map_create(); // JSValue * -> ((a
 
 function util_mesh_merge(paint_objects: mesh_object_t[] = null) {
 	if (paint_objects == null) {
-		///if is_forge
-		paint_objects = util_mesh_ext_get_unique();
-		///else
-		paint_objects = project_paint_objects;
-		///end
+		if (context_raw.tool == tool_type_t.GIZMO) {
+			paint_objects = util_mesh_ext_get_unique();
+		}
+		else {
+			paint_objects = project_paint_objects;
+		}
 	}
 	if (paint_objects.length == 0) {
 		return;

+ 23 - 22
paint/sources/layers_ext.ts

@@ -52,28 +52,29 @@ function layers_ext_flatten(height_to_normal: bool = false, layers: slot_layer_t
 			draw_set_pipeline(null);
 			draw_end();
 
-			///if is_forge
-			// Do not multiply basecol by alpha
-			draw_begin(layers_expa); // Copy to temp
-			draw_set_pipeline(pipes_copy);
-			draw_image(l1.texpaint, 0, 0);
-			draw_set_pipeline(null);
-			draw_end();
-			///else
-			_gpu_begin(layers_expa);
-			gpu_set_pipeline(pipes_merge);
-			gpu_set_texture(pipes_tex0, l1.texpaint);
-			gpu_set_texture(pipes_tex1, empty);
-			gpu_set_texture(pipes_texmask, mask);
-			gpu_set_texture(pipes_texa, layers_temp_image);
-			gpu_set_float(pipes_opac, slot_layer_get_opacity(l1));
-			gpu_set_float(pipes_tex1w, empty.width);
-			gpu_set_int(pipes_blending, layers.length > 1 ? l1.blending : 0);
-			gpu_set_vertex_buffer(const_data_screen_aligned_vb);
-			gpu_set_index_buffer(const_data_screen_aligned_ib);
-			gpu_draw();
-			gpu_end();
-			///end
+			if (context_raw.tool == tool_type_t.GIZMO) {
+				// Do not multiply basecol by alpha
+				draw_begin(layers_expa); // Copy to temp
+				draw_set_pipeline(pipes_copy);
+				draw_image(l1.texpaint, 0, 0);
+				draw_set_pipeline(null);
+				draw_end();
+			}
+			else {
+				_gpu_begin(layers_expa);
+				gpu_set_pipeline(pipes_merge);
+				gpu_set_texture(pipes_tex0, l1.texpaint);
+				gpu_set_texture(pipes_tex1, empty);
+				gpu_set_texture(pipes_texmask, mask);
+				gpu_set_texture(pipes_texa, layers_temp_image);
+				gpu_set_float(pipes_opac, slot_layer_get_opacity(l1));
+				gpu_set_float(pipes_tex1w, empty.width);
+				gpu_set_int(pipes_blending, layers.length > 1 ? l1.blending : 0);
+				gpu_set_vertex_buffer(const_data_screen_aligned_vb);
+				gpu_set_index_buffer(const_data_screen_aligned_ib);
+				gpu_draw();
+				gpu_end();
+			}
 		}
 
 		if (l1.paint_nor) {

+ 13 - 11
paint/sources/make_paint.ts

@@ -250,13 +250,14 @@ function make_paint_run(data: material_t, matcon: material_context_t): node_shad
 		node_shader_write_frag(kong, "var height: float = " + height + ";");
 		node_shader_write_frag(kong, "var mat_opacity: float = " + opac + ";");
 		node_shader_write_frag(kong, "var opacity: float = mat_opacity;");
-		///if is_forge
-		node_shader_write_frag(kong, "opacity = 1.0;");
-		///else
-		if (context_raw.layer.fill_layer == null) {
-			node_shader_write_frag(kong, "opacity *= constants.brush_opacity;");
+		if (context_raw.tool == tool_type_t.GIZMO) {
+			node_shader_write_frag(kong, "opacity = 1.0;");
+		}
+		else {
+			if (context_raw.layer.fill_layer == null) {
+				node_shader_write_frag(kong, "opacity *= constants.brush_opacity;");
+			}
 		}
-		///end
 		if (context_raw.material.paint_emis) {
 			node_shader_write_frag(kong, "var emis: float = " + emis + ";");
 		}
@@ -441,11 +442,12 @@ function make_paint_run(data: material_t, matcon: material_context_t): node_shad
 			node_shader_add_texture(kong, "texpaint_pack_undo", "_texpaint_pack_undo");
 			node_shader_write_frag(kong, "var sample_nor_undo: float4 = sample_lod(texpaint_nor_undo, sampler_linear, sample_tc, 0.0);");
 			node_shader_write_frag(kong, "var sample_pack_undo: float4 = sample_lod(texpaint_pack_undo, sampler_linear, sample_tc, 0.0);");
-			///if is_forge
-			node_shader_write_frag(kong, "output[0] = float4(" + make_material_blend_mode(kong, context_raw.brush_blending, "sample_undo.rgb", "basecol", "str") + ", mat_opacity);");
-			///else
-			node_shader_write_frag(kong, "output[0] = float4(" + make_material_blend_mode(kong, context_raw.brush_blending, "sample_undo.rgb", "basecol", "str") + ", max(str, sample_undo.a));");
-			///end
+			if (context_raw.tool == tool_type_t.GIZMO) {
+				node_shader_write_frag(kong, "output[0] = float4(" + make_material_blend_mode(kong, context_raw.brush_blending, "sample_undo.rgb", "basecol", "str") + ", mat_opacity);");
+			}
+			else {
+				node_shader_write_frag(kong, "output[0] = float4(" + make_material_blend_mode(kong, context_raw.brush_blending, "sample_undo.rgb", "basecol", "str") + ", max(str, sample_undo.a));");
+			}
 			node_shader_write_frag(kong, "output[1] = float4(lerp3(sample_nor_undo.rgb, nortan, str), matid);");
 			if (context_raw.material.paint_height && make_material_height_used) {
 				node_shader_write_frag(kong, "output[2] = lerp4(sample_pack_undo, float4(occlusion, roughness, metallic, height), str);");

+ 0 - 4
paint/sources/sim.ts

@@ -117,10 +117,8 @@ function sim_duplicate() {
         physics_body_init(pbdup, dup.base);
     }
 
-    ///if is_forge
     _tab_scene_paint_object_length++;
     tab_scene_sort();
-    ///end
 }
 
 function sim_delete() {
@@ -129,8 +127,6 @@ function sim_delete() {
     mesh_object_remove(so);
     sim_remove_body(so.base.uid);
 
-    ///if is_forge
     _tab_scene_paint_object_length--;
     tab_scene_sort();
-    ///end
 }