luboslenco 1 年之前
父節點
當前提交
7841a5d5c6

+ 1 - 1
armorforge/plugins/project.js

@@ -1,5 +1,5 @@
 let project = new Project("plugins");
 
-project.addFile("plugins.c");
+project.add_cfiles("plugins.c");
 
 return project;

+ 16 - 16
armorforge/project.js

@@ -5,22 +5,22 @@ flags.package = 'org.armorforge';
 flags.with_mpeg_write = true;
 
 let project = new Project(flags.name);
-project.addDefine("is_forge");
-project.addDefine("is_paint");
-project.addProject("../base");
+project.add_define("is_forge");
+project.add_define("is_paint");
+project.add_project("../base");
 
-project.addSources("../armorpaint/sources");
-project.addSources("../armorpaint/sources/nodes");
-project.addShaders("../armorpaint/shaders/*.glsl");
-project.addSources("sources");
-project.addSources("sources/nodes");
-project.addShaders("shaders/*.glsl");
-project.addAssets("assets/*", { destination: "data/{name}" });
-project.addAssets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
-project.addAssets("assets/licenses/**", { destination: "data/licenses/{name}" });
-project.addAssets("assets/plugins/*", { destination: "data/plugins/{name}" });
-project.addAssets("../armorpaint/assets/plugins/hello_world.js", { destination: "data/plugins/{name}" });
-project.addAssets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
-project.addAssets("assets/readme/readme.txt", { destination: "{name}" });
+project.add_tsfiles("../armorpaint/sources");
+project.add_tsfiles("../armorpaint/sources/nodes");
+project.add_shaders("../armorpaint/shaders/*.glsl");
+project.add_tsfiles("sources");
+project.add_tsfiles("sources/nodes");
+project.add_shaders("shaders/*.glsl");
+project.add_assets("assets/*", { destination: "data/{name}" });
+project.add_assets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
+project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
+project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
+project.add_assets("../armorpaint/assets/plugins/hello_world.js", { destination: "data/plugins/{name}" });
+project.add_assets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
+project.add_assets("assets/readme/readme.txt", { destination: "{name}" });
 
 return project;

+ 4 - 4
armorlab/plugins/project.js

@@ -1,15 +1,15 @@
 let project = new Project("plugins");
 
-project.addFile("plugins.c");
+project.add_cfiles("plugins.c");
 
 if (platform === "windows") {
-	project.addLib('proc_texsynth/win32/texsynth');
+	project.add_lib('proc_texsynth/win32/texsynth');
 }
 else if (platform === "linux") {
-	project.addLib("texsynth -L" + project.basedir + "/proc_texsynth/linux");
+	project.add_lib("texsynth -L" + project.basedir + "/proc_texsynth/linux");
 }
 else if (platform === "macos") {
-	project.addLib(project.basedir + '/proc_texsynth/macos/libtexsynth.a');
+	project.add_lib(project.basedir + '/proc_texsynth/macos/libtexsynth.a');
 }
 
 return project;

+ 19 - 19
armorlab/project.js

@@ -5,30 +5,30 @@ flags.package = 'org.armorlab';
 flags.with_onnx = true;
 
 let project = new Project(flags.name);
-project.addDefine("is_lab");
-project.addProject("../base");
+project.add_define("is_lab");
+project.add_project("../base");
 
-project.addSources("sources");
-project.addSources("sources/nodes");
-project.addShaders("shaders/*.glsl");
-project.addAssets("assets/*", { destination: "data/{name}" });
-project.addAssets("../armorpaint/assets/export_presets/*", { destination: "data/export_presets/{name}" });
-project.addAssets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
-project.addAssets("assets/licenses/**", { destination: "data/licenses/{name}" });
-project.addAssets("assets/plugins/*", { destination: "data/plugins/{name}" });
-project.addAssets("../armorpaint/assets/plugins/hello_world.js", { destination: "data/plugins/{name}" });
-project.addAssets("../armorpaint/assets/plugins/hello_node_brush.js", { destination: "data/plugins/{name}" });
-project.addAssets("../armorpaint/assets/plugins/import_svg.js", { destination: "data/plugins/{name}" });
-project.addAssets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
-project.addAssets("assets/models/*.onnx", { destination: "data/models/{name}" });
-project.addAssets("assets/models/LICENSE.txt", { destination: "data/models/LICENSE.txt" });
-project.addAssets("assets/readme/readme.txt", { destination: "{name}" });
+project.add_tsfiles("sources");
+project.add_tsfiles("sources/nodes");
+project.add_shaders("shaders/*.glsl");
+project.add_assets("assets/*", { destination: "data/{name}" });
+project.add_assets("../armorpaint/assets/export_presets/*", { destination: "data/export_presets/{name}" });
+project.add_assets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
+project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
+project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
+project.add_assets("../armorpaint/assets/plugins/hello_world.js", { destination: "data/plugins/{name}" });
+project.add_assets("../armorpaint/assets/plugins/hello_node_brush.js", { destination: "data/plugins/{name}" });
+project.add_assets("../armorpaint/assets/plugins/import_svg.js", { destination: "data/plugins/{name}" });
+project.add_assets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
+project.add_assets("assets/models/*.onnx", { destination: "data/models/{name}" });
+project.add_assets("assets/models/LICENSE.txt", { destination: "data/models/LICENSE.txt" });
+project.add_assets("assets/readme/readme.txt", { destination: "{name}" });
 
 if (platform === "win32") {
-	project.addAssets("onnx/win32/*.dll", { destination: "{name}" });
+	project.add_assets("onnx/win32/*.dll", { destination: "{name}" });
 }
 else if (platform === "linux") {
-	project.addAssets("onnx/linux/*.so.*", { destination: "{name}" }); // Versioned lib
+	project.add_assets("onnx/linux/*.so.*", { destination: "{name}" }); // Versioned lib
 }
 
 return project;

+ 11 - 11
armorpaint/plugins/project.js

@@ -1,18 +1,18 @@
 let project = new Project("plugins");
 
-project.addFile("plugins.c");
-project.addFile("proc_xatlas/**");
-project.addFile("io_svg/**");
-project.addFile("io_usd/**");
-project.addDefine("TINYUSDZ_NO_STB_IMAGE_IMPLEMENTATION");
-project.addFile("io_gltf/**");
-project.addFile("io_fbx/**");
+project.add_cfiles("plugins.c");
+project.add_cfiles("proc_xatlas/**");
+project.add_cfiles("io_svg/**");
+project.add_cfiles("io_usd/**");
+project.add_define("TINYUSDZ_NO_STB_IMAGE_IMPLEMENTATION");
+project.add_cfiles("io_gltf/**");
+project.add_cfiles("io_fbx/**");
 
 if (flags.physics) {
-	project.addFile("phys_jolt/phys_jolt.cpp");
-	project.addFile("phys_jolt/Jolt/**");
-	project.addIncludeDir("phys_jolt");
-	project.addDefine("JPH_NO_DEBUG");
+	project.add_cfiles("phys_jolt/phys_jolt.cpp");
+	project.add_cfiles("phys_jolt/Jolt/**");
+	project.add_include_dir("phys_jolt");
+	project.add_define("JPH_NO_DEBUG");
 }
 
 return project;

+ 12 - 12
armorpaint/project.js

@@ -4,19 +4,19 @@ flags.name = 'ArmorPaint';
 flags.package = 'org.armorpaint';
 
 let project = new Project(flags.name);
-project.addDefine("is_paint");
-project.addProject("../base");
+project.add_define("is_paint");
+project.add_project("../base");
 
-project.addSources("sources");
-project.addSources("sources/nodes");
-project.addShaders("shaders/*.glsl");
-project.addAssets("assets/*", { destination: "data/{name}" });
-project.addAssets("assets/export_presets/*", { destination: "data/export_presets/{name}" });
-project.addAssets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
-project.addAssets("assets/licenses/**", { destination: "data/licenses/{name}" });
-project.addAssets("assets/plugins/*", { destination: "data/plugins/{name}" });
-project.addAssets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
-project.addAssets("assets/readme/readme.txt", { destination: "{name}" });
+project.add_tsfiles("sources");
+project.add_tsfiles("sources/nodes");
+project.add_shaders("shaders/*.glsl");
+project.add_assets("assets/*", { destination: "data/{name}" });
+project.add_assets("assets/export_presets/*", { destination: "data/export_presets/{name}" });
+project.add_assets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
+project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
+project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
+project.add_assets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
+project.add_assets("assets/readme/readme.txt", { destination: "{name}" });
 
 project.flatten();
 return project;

+ 1 - 1
armorpaint/sources/tab_layers.ts

@@ -350,7 +350,7 @@ function tab_layers_draw_layer_slot_full(l: slot_layer_t, i: i32) {
 	ui._x += 2;
 	ui._y += 3;
 	ui._y += center;
-	let col: i32 = ui.ops.theme.ACCENT_SELECT_COL;
+	let col: i32 = ui.ops.theme.ACCENT_COL;
 	let parent_hidden: bool = l.parent != null && (!l.parent.visible || (l.parent.parent != null && !l.parent.parent.visible));
 	if (parent_hidden) {
 		col -= 0x99000000;

+ 1 - 1
armorsculpt/plugins/project.js

@@ -1,5 +1,5 @@
 let project = new Project("plugins");
 
-project.addFile("plugins.c");
+project.add_cfiles("plugins.c");
 
 return project;

+ 14 - 14
armorsculpt/project.js

@@ -4,20 +4,20 @@ flags.name = 'ArmorSculpt';
 flags.package = 'org.armorsculpt';
 
 let project = new Project(flags.name);
-project.addDefine("is_sculpt");
-project.addProject("../base");
+project.add_define("is_sculpt");
+project.add_project("../base");
 
-project.addSources("../armorpaint/sources");
-project.addSources("../armorpaint/sources/nodes");
-project.addSources("sources");
-project.addSources("sources/nodes");
-project.addShaders("shaders/*.glsl");
-project.addAssets("assets/*", { destination: "data/{name}" });
-project.addAssets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
-project.addAssets("assets/licenses/**", { destination: "data/licenses/{name}" });
-project.addAssets("assets/plugins/*", { destination: "data/plugins/{name}" });
-project.addAssets("../armorpaint/assets/plugins/hello_world.js", { destination: "data/plugins/{name}" });
-project.addAssets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
-project.addAssets("assets/readme/readme.txt", { destination: "{name}" });
+project.add_tsfiles("../armorpaint/sources");
+project.add_tsfiles("../armorpaint/sources/nodes");
+project.add_tsfiles("sources");
+project.add_tsfiles("sources/nodes");
+project.add_shaders("shaders/*.glsl");
+project.add_assets("assets/*", { destination: "data/{name}" });
+project.add_assets("assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
+project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
+project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
+project.add_assets("../armorpaint/assets/plugins/hello_world.js", { destination: "data/plugins/{name}" });
+project.add_assets("assets/meshes/*", { destination: "data/meshes/{name}", noembed: true });
+project.add_assets("assets/readme/readme.txt", { destination: "{name}" });
 
 return project;

+ 1 - 1
armorsculpt/sources/tab_layers.ts

@@ -231,7 +231,7 @@ function tab_layers_draw_layer_slot_full(l: slot_layer_t, i: i32) {
 	ui._x += 2;
 	ui._y += 3;
 	ui._y += center;
-	let col: i32 = ui.ops.theme.ACCENT_SELECT_COL;
+	let col: i32 = ui.ops.theme.ACCENT_COL;
 	let parent_hidden: bool = l.parent != null && (!l.parent.visible || (l.parent.parent != null && !l.parent.parent.visible));
 	if (parent_hidden) {
 		col -= 0x99000000;

+ 2 - 3
base/assets/themes/light.json

@@ -1,14 +1,13 @@
 {
 	"WINDOW_BG_COL": 4291611852,
 	"HOVER_COL": 4290493371,
-	"ACCENT_SELECT_COL": 4283782485,
+	"ACCENT_COL": 4283782485,
 	"BUTTON_COL": 4293914607,
-	"BUTTON_PRESSED_COL": 4289835441,
+	"PRESSED_COL": 4289835441,
 	"TEXT_COL": 4280427042,
 	"LABEL_COL": 4280427042,
 	"SEPARATOR_COL": 4289967027,
 	"HIGHLIGHT_COL": 4284521948,
-	"CONTEXT_COL": 4284521948,
 	"FONT_SIZE": 13,
 	"ELEMENT_W": 100,
 	"ELEMENT_H": 24,

+ 47 - 47
base/project.js

@@ -23,97 +23,97 @@ flags.with_eval = true;
 let project = new Project("Base");
 
 {
-	project.addDefine("IDLE_SLEEP");
+	project.add_define("IDLE_SLEEP");
 	let dir = flags.name.toLowerCase();
 
 	if (graphics === "vulkan") {
-		project.addDefine("KINC_VKRT");
-		project.addProject("../armorcore/tools/ashader/to_spirv");
+		project.add_define("KINC_VKRT");
+		project.add_project("../armorcore/tools/ashader/to_spirv");
 	}
 
 	if (flags.with_onnx) {
-		project.addDefine("WITH_ONNX");
-		project.addIncludeDir("../" + dir + "/onnx/include");
+		project.add_define("WITH_ONNX");
+		project.add_include_dir("../" + dir + "/onnx/include");
 		if (platform === "win32") {
-			project.addLib("../" + dir + "/onnx/win32/onnxruntime");
+			project.add_lib("../" + dir + "/onnx/win32/onnxruntime");
 		}
 		else if (platform === "linux") {
 			// patchelf --set-rpath . ArmorLab
-			project.addLib("onnxruntime -L" + flags.dirname + "/../" + dir + "/onnx/linux");
-			// project.addLib("onnxruntime_providers_cuda");
-			// project.addLib("onnxruntime_providers_shared");
-			// project.addLib("cublasLt");
-			// project.addLib("cublas");
-			// project.addLib("cudart");
-			// project.addLib("cudnn");
-			// project.addLib("cufft");
-			// project.addLib("curand");
+			project.add_lib("onnxruntime -L" + flags.dirname + "/../" + dir + "/onnx/linux");
+			// project.add_lib("onnxruntime_providers_cuda");
+			// project.add_lib("onnxruntime_providers_shared");
+			// project.add_lib("cublasLt");
+			// project.add_lib("cublas");
+			// project.add_lib("cudart");
+			// project.add_lib("cudnn");
+			// project.add_lib("cufft");
+			// project.add_lib("curand");
 		}
 		else if (platform === "macos") {
-			project.addLib("../" + dir + "/onnx/macos/libonnxruntime.1.14.1.dylib");
+			project.add_lib("../" + dir + "/onnx/macos/libonnxruntime.1.14.1.dylib");
 		}
 	}
 
-	project.addDefine('WITH_PLUGINS');
-	project.addFile("sources/plugin_api.c");
-	project.addProject("../" + dir + "/plugins");
+	project.add_define('WITH_PLUGINS');
+	project.add_cfiles("sources/plugin_api.c");
+	project.add_project("../" + dir + "/plugins");
 }
 
-project.addProject("../armorcore");
-project.addSources("sources");
-project.addSources("sources/nodes");
-project.addShaders("../armorcore/shaders/*.glsl");
-project.addShaders("shaders/*.glsl");
-project.addAssets("assets/*", { destination: "data/{name}" });
-project.addAssets("assets/locale/*", { destination: "data/locale/{name}" });
-project.addAssets("assets/licenses/**", { destination: "data/licenses/{name}" });
-project.addAssets("assets/plugins/*", { destination: "data/plugins/{name}" });
-project.addAssets("assets/themes/*.json", { destination: "data/themes/{name}" });
+project.add_project("../armorcore");
+project.add_tsfiles("sources");
+project.add_tsfiles("sources/nodes");
+project.add_shaders("../armorcore/shaders/*.glsl");
+project.add_shaders("shaders/*.glsl");
+project.add_assets("assets/*", { destination: "data/{name}" });
+project.add_assets("assets/locale/*", { destination: "data/locale/{name}" });
+project.add_assets("assets/licenses/**", { destination: "data/licenses/{name}" });
+project.add_assets("assets/plugins/*", { destination: "data/plugins/{name}" });
+project.add_assets("assets/themes/*.json", { destination: "data/themes/{name}" });
 
 if (flags.embed) {
-	project.addDefine("WITH_EMBED");
-	project.addDefine("arm_embed");
+	project.add_define("WITH_EMBED");
+	project.add_define("arm_embed");
 }
 else {
-	project.addAssets("assets/extra/*", { destination: "data/{name}" });
+	project.add_assets("assets/extra/*", { destination: "data/{name}" });
 }
 
 if (flags.physics) {
-	project.addDefine("arm_physics");
+	project.add_define("arm_physics");
 }
 
-project.addDefine("arm_particles");
-// project.addDefine("arm_skin");
-// project.addDefine("arm_audio");
+project.add_define("arm_particles");
+// project.add_define("arm_skin");
+// project.add_define("arm_audio");
 
 if (flags.android) {
-	project.addDefine("arm_android_rmb");
+	project.add_define("arm_android_rmb");
 }
 
 if (flags.raytrace) {
-	project.addAssets("assets/raytrace/*", { destination: "data/{name}" });
+	project.add_assets("assets/raytrace/*", { destination: "data/{name}" });
 
 	if (flags.d3d12) {
-		project.addAssets("shaders/raytrace/*.cso", { destination: "data/{name}" });
-		project.addAssets("assets/readme/readme_dxr.txt", { destination: "{name}" });
+		project.add_assets("shaders/raytrace/*.cso", { destination: "data/{name}" });
+		project.add_assets("assets/readme/readme_dxr.txt", { destination: "{name}" });
 	}
 	else if (flags.vulkan) {
-		project.addAssets("shaders/raytrace/*.spirv", { destination: "data/{name}" });
-		project.addAssets("assets/readme/readme_vkrt.txt", { destination: "{name}" });
+		project.add_assets("shaders/raytrace/*.spirv", { destination: "data/{name}" });
+		project.add_assets("assets/readme/readme_vkrt.txt", { destination: "{name}" });
 	}
 	else if (flags.metal) {
-		project.addAssets("shaders/raytrace/*.metal", { destination: "data/{name}" });
+		project.add_assets("shaders/raytrace/*.metal", { destination: "data/{name}" });
 	}
 }
 
 if (flags.voxels) {
-	project.addDefine("arm_voxels");
+	project.add_define("arm_voxels");
 
 	if (os_platform() === "win32") {
-		project.addShaders("shaders/voxel_hlsl/*.glsl", { noprocessing: true });
+		project.add_shaders("shaders/voxel_hlsl/*.glsl", { noprocessing: true });
 	}
 	else {
-		project.addShaders("shaders/voxel_glsl/*.glsl");
+		project.add_shaders("shaders/voxel_glsl/*.glsl");
 	}
 }
 
@@ -126,7 +126,7 @@ if (export_version_info) {
 	fs_ensuredir(dir);
 	fs_writefile(dir + "/version.json", data);
 	// Adds version.json to embed.txt list
-	project.addAssets(dir + "/version.json", { destination: "data/{name}" });
+	project.add_assets(dir + "/version.json", { destination: "data/{name}" });
 }
 
 project.flatten();

+ 2 - 2
base/sources/ui_menu.ts

@@ -703,10 +703,10 @@ function ui_menu_fill(ui: ui_t) {
 function ui_menu_separator(ui: ui_t) {
 	ui._y++;
 	if (config_raw.touch_ui) {
-		ui_fill(0, 0, ui._w / ui_SCALE(ui), 1, ui.ops.theme.ACCENT_SELECT_COL);
+		ui_fill(0, 0, ui._w / ui_SCALE(ui), 1, ui.ops.theme.BUTTON_COL);
 	}
 	else {
-		ui_fill(26, 0, ui._w / ui_SCALE(ui) - 26, 1, ui.ops.theme.ACCENT_SELECT_COL);
+		ui_fill(26, 0, ui._w / ui_SCALE(ui) - 26, 1, ui.ops.theme.BUTTON_COL);
 	}
 }
 

+ 1 - 1
base/sources/ui_nodes.ts

@@ -1255,7 +1255,7 @@ function ui_nodes_render() {
 		if (is_group_category) {
 			for (let i: i32 = 0; i < project_material_groups.length; ++i) {
 				let g: node_group_t = project_material_groups[i];
-				ui_fill(0, 1, ui_nodes_ui._w / ui_SCALE(ui_nodes_ui), ui_nodes_ui.ops.theme.BUTTON_H + 2, ui_nodes_ui.ops.theme.ACCENT_SELECT_COL);
+				ui_fill(0, 1, ui_nodes_ui._w / ui_SCALE(ui_nodes_ui), ui_nodes_ui.ops.theme.BUTTON_H + 2, ui_nodes_ui.ops.theme.ACCENT_COL);
 				ui_fill(1, 1, ui_nodes_ui._w / ui_SCALE(ui_nodes_ui) - 2, ui_nodes_ui.ops.theme.BUTTON_H + 1, ui_nodes_ui.ops.theme.SEPARATOR_COL);
 				ui_nodes_ui.enabled = ui_nodes_can_place_group(g.canvas.name);
 				ui_menu_fill(ui_nodes_ui);

+ 6 - 6
base/tools/pad/project.js

@@ -9,14 +9,14 @@ flags.with_iron = true;
 flags.with_ui = true;
 
 let project = new Project("ArmorPad");
-project.addSources("sources");
+project.add_tsfiles("sources");
 
 let root = "../../../";
-project.addShaders(root + "armorcore/shaders/*.glsl",);
-project.addAssets(root + "base/assets/font_mono.ttf", { destination: "data/{name}" });
-project.addAssets(root + "base/assets/text_coloring.json", { destination: "data/{name}" });
+project.add_shaders(root + "armorcore/shaders/*.glsl",);
+project.add_assets(root + "base/assets/font_mono.ttf", { destination: "data/{name}" });
+project.add_assets(root + "base/assets/text_coloring.json", { destination: "data/{name}" });
 
-project.addDefine('IDLE_SLEEP');
-project.addProject(root + "armorcore");
+project.add_define('IDLE_SLEEP');
+project.add_project(root + "armorcore");
 
 return project;

+ 1 - 1
base/tools/pad/sources/main.ts

@@ -118,7 +118,7 @@ function list_folder(path: string) {
 
 		// Active file
 		if (abs == storage.file) {
-			ui_fill(0, 1, ui._w - 1, UI_ELEMENT_H() - 1, theme.BUTTON_PRESSED_COL);
+			ui_fill(0, 1, ui._w - 1, UI_ELEMENT_H() - 1, theme.PRESSED_COL);
 		}
 
 		let prefix: string = "";