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@@ -323,7 +323,7 @@ function render_path_base_draw_taa(bufa: string, bufb: string) {
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let skip_taa: bool = context_raw.split_view;
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let skip_taa: bool = context_raw.split_view;
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if (skip_taa) {
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if (skip_taa) {
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- render_path_draw_shader("shader_datas/copy_pass/copy_pass");
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+ render_path_draw_shader("shader_datas/copy_pass/copyRGBA64_pass");
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}
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}
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else {
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else {
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render_path_bind_target("last", "tex2");
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render_path_bind_target("last", "tex2");
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