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@@ -266,7 +266,6 @@ function pipes_init() {
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gpu_vertex_struct_add(vs, "pos", vertex_data_t.I16_4X_NORM);
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gpu_vertex_struct_add(vs, "nor", vertex_data_t.I16_2X_NORM);
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gpu_vertex_struct_add(vs, "tex", vertex_data_t.I16_2X_NORM);
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- gpu_vertex_struct_add(vs, "col", vertex_data_t.I16_4X_NORM);
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pipes_cursor.input_layout = vs;
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pipes_cursor.blend_source = blend_factor_t.SOURCE_ALPHA;
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pipes_cursor.blend_destination = blend_factor_t.INV_SOURCE_ALPHA;
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