|
@@ -889,7 +889,7 @@ function parser_material_parse_vector(node: ui_node_t, socket: ui_node_socket_t)
|
|
|
return "vvec_cam";
|
|
|
}
|
|
|
else if (node.type == "LAYER") {
|
|
|
- let l: any = node.buttons[0].default_value;
|
|
|
+ let l: i32 = node.buttons[0].default_value[0];
|
|
|
if (socket == node.outputs[0]) { // Base
|
|
|
node_shader_add_texture(parser_material_kong, "texpaint" + l, "_texpaint" + l);
|
|
|
return "sample(texpaint" + l + ", sampler_linear, tex_coord).rgb";
|
|
@@ -1275,7 +1275,7 @@ function parser_material_parse_value(node: ui_node_t, socket: ui_node_socket_t):
|
|
|
}
|
|
|
else if (node.type == "WIREFRAME") {
|
|
|
node_shader_add_texture(parser_material_kong, "texuvmap", "_texuvmap");
|
|
|
- // let use_pixel_size: bool = node.buttons[0].default_value == "true";
|
|
|
+ // let use_pixel_size: bool = node.buttons[0].default_value[0] > 0.0;
|
|
|
// let pixel_size: f32 = parse_value_input(node.inputs[0]);
|
|
|
return "sample_lod(texuvmap, sampler_linear, tex_coord, 0.0).r";
|
|
|
}
|
|
@@ -1292,7 +1292,7 @@ function parser_material_parse_value(node: ui_node_t, socket: ui_node_socket_t):
|
|
|
}
|
|
|
}
|
|
|
else if (node.type == "LAYER") {
|
|
|
- let l: any = node.buttons[0].default_value;
|
|
|
+ let l: i32 = node.buttons[0].default_value[0];
|
|
|
if (socket == node.outputs[1]) { // Opac
|
|
|
node_shader_add_texture(parser_material_kong, "texpaint" + l, "_texpaint" + l);
|
|
|
return "sample(texpaint" + l + ", sampler_linear, tex_coord).a";
|
|
@@ -1316,7 +1316,7 @@ function parser_material_parse_value(node: ui_node_t, socket: ui_node_socket_t):
|
|
|
}
|
|
|
else if (node.type == "LAYER_MASK") {
|
|
|
if (socket == node.outputs[0]) {
|
|
|
- let l: any = node.buttons[0].default_value;
|
|
|
+ let l: i32 = node.buttons[0].default_value[0];
|
|
|
node_shader_add_texture(parser_material_kong, "texpaint" + l, "_texpaint" + l);
|
|
|
return "sample(texpaint" + l + ", sampler_linear, tex_coord).r";
|
|
|
}
|