luboslenco 1 éve
szülő
commit
f786c07b7c
6 módosított fájl, 12 hozzáadás és 12 törlés
  1. 0 0
      armorforge/readme.md
  2. 5 5
      armorlab/readme.md
  3. 7 7
      armorpaint/readme.md
  4. 0 0
      armorsculpt/readme.md
  5. 0 0
      license.md
  6. 0 0
      readme.md

+ 0 - 0
armorforge/README.md → armorforge/readme.md


+ 5 - 5
armorlab/README.md → armorlab/readme.md

@@ -16,29 +16,29 @@ git clone https://github.com/armory3d/onnx_bin onnx
 # Unpack `models.zip` from https://github.com/armory3d/armorai/releases into `assets/models` using 7-Zip - Extract Here
 ```
 
-**Windows**
+**Windows (x64)**
 ```bash
 ..\armorcore\make --graphics direct3d11
 # Open generated Visual Studio project at `build\ArmorLab.sln`
 # Build and run
 ```
 
-**Linux** *wip - cpu only*
+**Linux (x64)** *wip - cpu only*
 ```bash
 ../armorcore/make --graphics opengl --run
 ```
 
-**macOS** *wip - apple silicon only*
+**macOS (arm64)**
 ```bash
 ../armorcore/make --graphics metal
 # Open generated Xcode project at `build/ArmorLab.xcodeproj`
 # Build and run
 ```
 
-**Android** *wip*
+**Android (arm64)** *wip*
 ```bash
 ```
 
-**iOS** *wip*
+**iOS (arm64)** *wip*
 ```bash
 ```

+ 7 - 7
armorpaint/README.md → armorpaint/readme.md

@@ -14,47 +14,47 @@ git clone --recursive https://github.com/armory3d/armortools
 cd armortools/armorpaint
 ```
 
-**Windows**
+**Windows (x64)**
 ```bash
 ..\armorcore\make --graphics direct3d11
 # Open generated Visual Studio project at `build\ArmorPaint.sln`
 # Build and run
 ```
 
-**Linux**
+**Linux (x64)**
 ```bash
 ../armorcore/make --graphics opengl --run
 ```
 
-**macOS**
+**macOS (arm64)**
 ```bash
 ../armorcore/make --graphics metal
 # Open generated Xcode project at `build/ArmorPaint.xcodeproj`
 # Build and run
 ```
 
-**Android** *wip*
+**Android (arm64)** *wip*
 ```bash
 ../armorcore/make --graphics opengl --target android
 # Open generated Android Studio project at `build/ArmorPaint`
 # Build for device
 ```
 
-**iOS** *wip*
+**iOS (arm64)** *wip*
 ```bash
 ../armorcore/make --graphics metal --target ios
 # Open generated Xcode project `build/ArmorPaint.xcodeproj`
 # Build for device
 ```
 
-**Windows DXR** *wip*
+**Windows DXR (x64)** *wip*
 ```bash
 ..\armorcore\make --graphics direct3d12
 # Open generated Visual Studio project at `build\ArmorPaint.sln`
 # Build and run
 ```
 
-**Linux VKRT** *wip*
+**Linux VKRT (x64)** *wip*
 ```bash
 ../armorcore/make --graphics vulkan --run
 ```

+ 0 - 0
armorsculpt/README.md → armorsculpt/readme.md


+ 0 - 0
LICENSE.md → license.md


+ 0 - 0
README.md → readme.md