@@ -158,7 +158,7 @@ function make_paint_run(data: material_t, matcon: material_context_t): node_shad
}
if (depth_reject) {
- node_shader_write_frag(kong, "if (sp.z > sample_lod(gbufferD, sampler_linear, sp.xy, 0.0).r - 0.00005) { discard; }");
+ node_shader_write_frag(kong, "if (sp.z > sample_lod(gbufferD, sampler_linear, sp.xy, 0.0).r - 0.00008) { discard; }");
make_brush_run(kong);