package arm; typedef TKeymap = { public var action_paint: String; public var action_rotate: String; public var action_pan: String; public var action_zoom: String; public var rotate_light: String; public var rotate_envmap: String; public var set_clone_source: String; public var stencil_transform: String; public var stencil_hide: String; public var decal_mask: String; public var select_material: String; public var select_layer: String; public var brush_radius: String; public var brush_radius_decrease: String; public var brush_radius_increase: String; public var brush_opacity: String; public var brush_angle: String; public var brush_ruler: String; public var file_new: String; public var file_open: String; public var file_open_recent: String; public var file_save: String; public var file_save_as: String; public var file_reimport_mesh: String; public var file_reimport_textures: String; public var file_import_assets: String; public var file_export_textures: String; public var file_export_textures_as: String; public var edit_undo: String; public var edit_redo: String; public var edit_prefs: String; public var view_reset: String; public var view_front: String; public var view_back: String; public var view_right: String; public var view_left: String; public var view_top: String; public var view_bottom: String; public var view_camera_type: String; public var view_orbit_left: String; public var view_orbit_right: String; public var view_orbit_up: String; public var view_orbit_down: String; public var view_orbit_opposite: String; public var view_zoom_in: String; public var view_zoom_out: String; public var view_distract_free: String; public var tool_brush: String; public var tool_eraser: String; public var tool_fill: String; public var tool_decal: String; public var tool_text: String; public var tool_clone: String; public var tool_blur: String; public var tool_particle: String; public var tool_bake: String; public var tool_colorid: String; public var tool_picker: String; public var swap_brush_eraser: String; public var toggle_2d_view: String; public var toggle_node_editor: String; public var toggle_browser: String; public var node_search: String; }