#include "android_system.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include "android_native_app_glue.h" #include #include typedef struct { bool available; int x; int y; int width; int height; bool primary; int number; } iron_display_t; static iron_display_t display; static struct android_app *app = NULL; static ANativeActivity *activity = NULL; static ASensorManager *sensorManager = NULL; static const ASensor *accelerometerSensor = NULL; static const ASensor *gyroSensor = NULL; static ASensorEventQueue *sensorEventQueue = NULL; static bool started = false; static bool paused = true; static bool displayIsInitialized = false; static bool appIsForeground = false; static bool activityJustResized = false; static uint16_t unicode_stack[256]; static int unicode_stack_index = 0; static iron_mutex_t unicode_mutex; static bool keyboard_active = false; static const char *videoFormats[] = {"ts", NULL}; static __kernel_time_t start_sec = 0; static void (*resizeCallback)(int x, int y, void *data) = NULL; static void *resizeCallbackData = NULL; #ifdef WITH_GAMEPAD static float last_x = 0.0f; static float last_y = 0.0f; static float last_l = 0.0f; static float last_r = 0.0f; static bool last_hat_left = false; static bool last_hat_right = false; static bool last_hat_up = false; static bool last_hat_down = false; #endif void iron_vulkan_init_window(); bool iron_vulkan_internal_get_size(int *width, int *height); int iron_count_displays(void) { return 1; } int iron_primary_display(void) { return 0; } static int width() { JNIEnv *env; JavaVM *vm = iron_android_get_activity()->vm; (*vm)->AttachCurrentThread(vm, &env, NULL); jclass ironActivityClass = iron_android_find_class(env, "org.armory3d.IronActivity"); jmethodID ironActivityGetScreenDpi = (*env)->GetStaticMethodID(env, ironActivityClass, "getDisplayWidth", "()I"); int width = (*env)->CallStaticIntMethod(env, ironActivityClass, ironActivityGetScreenDpi); (*vm)->DetachCurrentThread(vm); return width; } static int height() { JNIEnv *env; JavaVM *vm = iron_android_get_activity()->vm; (*vm)->AttachCurrentThread(vm, &env, NULL); jclass ironActivityClass = iron_android_find_class(env, "org.armory3d.IronActivity"); jmethodID ironActivityGetScreenDpi = (*env)->GetStaticMethodID(env, ironActivityClass, "getDisplayHeight", "()I"); int height = (*env)->CallStaticIntMethod(env, ironActivityClass, ironActivityGetScreenDpi); (*vm)->DetachCurrentThread(vm); return height; } static int pixelsPerInch() { JNIEnv *env; JavaVM *vm = iron_android_get_activity()->vm; (*vm)->AttachCurrentThread(vm, &env, NULL); jclass ironActivityClass = iron_android_find_class(env, "org.armory3d.IronActivity"); jmethodID ironActivityGetScreenDpi = (*env)->GetStaticMethodID(env, ironActivityClass, "getScreenDpi", "()I"); int dpi = (*env)->CallStaticIntMethod(env, ironActivityClass, ironActivityGetScreenDpi); (*vm)->DetachCurrentThread(vm); return dpi; } static int refreshRate() { JNIEnv *env; JavaVM *vm = iron_android_get_activity()->vm; (*vm)->AttachCurrentThread(vm, &env, NULL); jclass ironActivityClass = iron_android_find_class(env, "org.armory3d.IronActivity"); jmethodID ironActivityGetScreenDpi = (*env)->GetStaticMethodID(env, ironActivityClass, "getRefreshRate", "()I"); int dpi = (*env)->CallStaticIntMethod(env, ironActivityClass, ironActivityGetScreenDpi); (*vm)->DetachCurrentThread(vm); return dpi; } void iron_display_init() {} iron_display_mode_t iron_display_current_mode(int display) { iron_display_mode_t mode; mode.x = 0; mode.y = 0; mode.width = width(); mode.height = height(); mode.frequency = refreshRate(); mode.bits_per_pixel = 32; mode.pixels_per_inch = pixelsPerInch(); return mode; } VkResult iron_vulkan_create_surface(VkInstance instance, VkSurfaceKHR *surface) { assert(app->window != NULL); VkAndroidSurfaceCreateInfoKHR createInfo = {}; createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR; createInfo.pNext = NULL; createInfo.flags = 0; createInfo.window = app->window; return vkCreateAndroidSurfaceKHR(instance, &createInfo, NULL, surface); } void iron_vulkan_get_instance_extensions(const char **names, int *index) { names[(*index)++] = VK_KHR_ANDROID_SURFACE_EXTENSION_NAME; } VkBool32 iron_vulkan_get_physical_device_presentation_support(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex) { return true; } static void updateAppForegroundStatus(bool displayIsInitializedValue, bool appIsForegroundValue) { bool oldStatus = displayIsInitialized && appIsForeground; displayIsInitialized = displayIsInitializedValue; appIsForeground = appIsForegroundValue; bool newStatus = displayIsInitialized && appIsForeground; if (oldStatus != newStatus) { if (newStatus) { iron_internal_foreground_callback(); } else { iron_internal_background_callback(); } } } static bool isPenEvent(AInputEvent *event) { return (AInputEvent_getSource(event) & AINPUT_SOURCE_STYLUS) == AINPUT_SOURCE_STYLUS; } static void touchInput(AInputEvent *event) { int action = AMotionEvent_getAction(event); int index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; int id = AMotionEvent_getPointerId(event, index); float x = AMotionEvent_getX(event, index); float y = AMotionEvent_getY(event, index); switch (action & AMOTION_EVENT_ACTION_MASK) { case AMOTION_EVENT_ACTION_DOWN: case AMOTION_EVENT_ACTION_POINTER_DOWN: if (id == 0) { iron_internal_mouse_trigger_press(0, x, y); } if (isPenEvent(event)) { iron_internal_pen_trigger_press(x, y, AMotionEvent_getPressure(event, index)); } iron_internal_surface_trigger_touch_start(id, x, y); break; case AMOTION_EVENT_ACTION_MOVE: case AMOTION_EVENT_ACTION_HOVER_MOVE: { size_t count = AMotionEvent_getPointerCount(event); for (int i = 0; i < count; ++i) { id = AMotionEvent_getPointerId(event, i); x = AMotionEvent_getX(event, i); y = AMotionEvent_getY(event, i); if (id == 0) { iron_internal_mouse_trigger_move(x, y); } if (isPenEvent(event)) { iron_internal_pen_trigger_move(x, y, AMotionEvent_getPressure(event, index)); } iron_internal_surface_trigger_move(id, x, y); } } break; case AMOTION_EVENT_ACTION_UP: case AMOTION_EVENT_ACTION_CANCEL: case AMOTION_EVENT_ACTION_POINTER_UP: if (id == 0) { iron_internal_mouse_trigger_release(0, x, y); } if (isPenEvent(event)) { iron_internal_pen_trigger_release(x, y, AMotionEvent_getPressure(event, index)); } iron_internal_surface_trigger_touch_end(id, x, y); break; case AMOTION_EVENT_ACTION_SCROLL: if (id == 0) { float scroll = AMotionEvent_getAxisValue(event, AMOTION_EVENT_AXIS_VSCROLL, 0); iron_internal_mouse_trigger_scroll(-(int)scroll); } break; } } static int32_t input(struct android_app *app, AInputEvent *event) { if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION) { int source = AInputEvent_getSource(event); if (((source & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) || ((source & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE)) { touchInput(event); return 1; } #ifdef WITH_GAMEPAD else if ((source & AINPUT_SOURCE_JOYSTICK) == AINPUT_SOURCE_JOYSTICK) { float x = AMotionEvent_getAxisValue(event, AMOTION_EVENT_AXIS_X, 0); if (x != last_x) { iron_internal_gamepad_trigger_axis(0, 0, x); last_x = x; } float y = -AMotionEvent_getAxisValue(event, AMOTION_EVENT_AXIS_Y, 0); if (y != last_y) { iron_internal_gamepad_trigger_axis(0, 1, y); last_y = y; } float l = AMotionEvent_getAxisValue(event, AMOTION_EVENT_AXIS_LTRIGGER, 0); if (l != last_l) { iron_internal_gamepad_trigger_button(0, 6, l); last_l = l; } float r = AMotionEvent_getAxisValue(event, AMOTION_EVENT_AXIS_RTRIGGER, 0); if (r != last_r) { iron_internal_gamepad_trigger_button(0, 7, r); last_r = r; } float hat_x = AMotionEvent_getAxisValue(event, AMOTION_EVENT_AXIS_HAT_X, 0); bool hat_left = false; bool hat_right = false; if (hat_x < -0.5f) { hat_left = true; } else if (hat_x > 0.5f) { hat_right = true; } float hat_y = AMotionEvent_getAxisValue(event, AMOTION_EVENT_AXIS_HAT_Y, 0); bool hat_up = false; bool hat_down = false; if (hat_y < -0.5f) { hat_up = true; } else if (hat_y > 0.5f) { hat_down = true; } if (hat_left != last_hat_left) { iron_internal_gamepad_trigger_button(0, 14, hat_left ? 1.0f : 0.0f); last_hat_left = hat_left; } if (hat_right != last_hat_right) { iron_internal_gamepad_trigger_button(0, 15, hat_right ? 1.0f : 0.0f); last_hat_right = hat_right; } if (hat_up != last_hat_up) { iron_internal_gamepad_trigger_button(0, 12, hat_up ? 1.0f : 0.0f); last_hat_up = hat_up; } if (hat_down != last_hat_down) { iron_internal_gamepad_trigger_button(0, 13, hat_down ? 1.0f : 0.0f); last_hat_down = hat_down; } return 1; } #endif } else if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_KEY) { int32_t code = AKeyEvent_getKeyCode(event); if (AKeyEvent_getAction(event) == AKEY_EVENT_ACTION_DOWN) { int shift = AKeyEvent_getMetaState(event) & AMETA_SHIFT_ON; if (shift) { switch (code) { case AKEYCODE_1: iron_internal_keyboard_trigger_key_down(IRON_KEY_EXCLAMATION); iron_internal_keyboard_trigger_key_press('!'); return 1; case AKEYCODE_4: iron_internal_keyboard_trigger_key_down(IRON_KEY_DOLLAR); iron_internal_keyboard_trigger_key_press('$'); return 1; case AKEYCODE_5: iron_internal_keyboard_trigger_key_down(IRON_KEY_PERCENT); iron_internal_keyboard_trigger_key_press('%'); return 1; case AKEYCODE_6: iron_internal_keyboard_trigger_key_down(IRON_KEY_CIRCUMFLEX); iron_internal_keyboard_trigger_key_press('^'); return 1; case AKEYCODE_7: iron_internal_keyboard_trigger_key_down(IRON_KEY_AMPERSAND); iron_internal_keyboard_trigger_key_press('&'); return 1; case AKEYCODE_9: iron_internal_keyboard_trigger_key_down(IRON_KEY_OPEN_PAREN); iron_internal_keyboard_trigger_key_press('('); return 1; case AKEYCODE_0: iron_internal_keyboard_trigger_key_down(IRON_KEY_CLOSE_PAREN); iron_internal_keyboard_trigger_key_press(')'); return 1; case AKEYCODE_COMMA: iron_internal_keyboard_trigger_key_down(IRON_KEY_LESS_THAN); iron_internal_keyboard_trigger_key_press('<'); return 1; case AKEYCODE_PERIOD: iron_internal_keyboard_trigger_key_down(IRON_KEY_GREATER_THAN); iron_internal_keyboard_trigger_key_press('>'); return 1; case AKEYCODE_MINUS: iron_internal_keyboard_trigger_key_down(IRON_KEY_UNDERSCORE); iron_internal_keyboard_trigger_key_press('_'); return 1; case AKEYCODE_SLASH: iron_internal_keyboard_trigger_key_down(IRON_KEY_QUESTIONMARK); iron_internal_keyboard_trigger_key_press('?'); return 1; case AKEYCODE_BACKSLASH: iron_internal_keyboard_trigger_key_down(IRON_KEY_PIPE); iron_internal_keyboard_trigger_key_press('|'); return 1; case AKEYCODE_LEFT_BRACKET: iron_internal_keyboard_trigger_key_down(IRON_KEY_OPEN_CURLY_BRACKET); iron_internal_keyboard_trigger_key_press('{'); return 1; case AKEYCODE_RIGHT_BRACKET: iron_internal_keyboard_trigger_key_down(IRON_KEY_CLOSE_CURLY_BRACKET); iron_internal_keyboard_trigger_key_press('}'); return 1; case AKEYCODE_SEMICOLON: iron_internal_keyboard_trigger_key_down(IRON_KEY_COLON); iron_internal_keyboard_trigger_key_press(':'); return 1; case AKEYCODE_APOSTROPHE: iron_internal_keyboard_trigger_key_down(IRON_KEY_DOUBLE_QUOTE); iron_internal_keyboard_trigger_key_press('"'); return 1; case AKEYCODE_GRAVE: iron_internal_keyboard_trigger_key_down(IRON_KEY_TILDE); iron_internal_keyboard_trigger_key_press('~'); return 1; } } switch (code) { case AKEYCODE_SHIFT_LEFT: case AKEYCODE_SHIFT_RIGHT: iron_internal_keyboard_trigger_key_down(IRON_KEY_SHIFT); return 1; case AKEYCODE_DEL: iron_internal_keyboard_trigger_key_down(IRON_KEY_BACKSPACE); return 1; case AKEYCODE_ENTER: case AKEYCODE_NUMPAD_ENTER: iron_internal_keyboard_trigger_key_down(IRON_KEY_RETURN); return 1; case AKEYCODE_BACK: iron_internal_keyboard_trigger_key_down(IRON_KEY_BACK); return 1; #ifdef WITH_GAMEPAD case AKEYCODE_DPAD_CENTER: case AKEYCODE_BUTTON_B: iron_internal_gamepad_trigger_button(0, 1, 1); return 1; case AKEYCODE_BUTTON_A: iron_internal_gamepad_trigger_button(0, 0, 1); return 1; case AKEYCODE_BUTTON_Y: iron_internal_gamepad_trigger_button(0, 3, 1); return 1; case AKEYCODE_BUTTON_X: iron_internal_gamepad_trigger_button(0, 2, 1); return 1; case AKEYCODE_BUTTON_L1: iron_internal_gamepad_trigger_button(0, 4, 1); return 1; case AKEYCODE_BUTTON_R1: iron_internal_gamepad_trigger_button(0, 5, 1); return 1; case AKEYCODE_BUTTON_L2: iron_internal_gamepad_trigger_button(0, 6, 1); return 1; case AKEYCODE_BUTTON_R2: iron_internal_gamepad_trigger_button(0, 7, 1); return 1; case AKEYCODE_BUTTON_SELECT: iron_internal_gamepad_trigger_button(0, 8, 1); return 1; case AKEYCODE_BUTTON_START: iron_internal_gamepad_trigger_button(0, 9, 1); return 1; case AKEYCODE_BUTTON_THUMBL: iron_internal_gamepad_trigger_button(0, 10, 1); return 1; case AKEYCODE_BUTTON_THUMBR: iron_internal_gamepad_trigger_button(0, 11, 1); return 1; case AKEYCODE_BUTTON_MODE: iron_internal_gamepad_trigger_button(0, 16, 1); return 1; #endif case AKEYCODE_DPAD_UP: { #ifdef WITH_GAMEPAD if (isGamepadEvent(event)) { iron_internal_gamepad_trigger_button(0, 12, 1); return 1; } #endif iron_internal_keyboard_trigger_key_down(IRON_KEY_UP); return 1; } case AKEYCODE_DPAD_DOWN: { #ifdef WITH_GAMEPAD if (isGamepadEvent(event)) { iron_internal_gamepad_trigger_button(0, 13, 1); return 1; } #endif iron_internal_keyboard_trigger_key_down(IRON_KEY_DOWN); return 1; } case AKEYCODE_DPAD_LEFT: { #ifdef WITH_GAMEPAD if (isGamepadEvent(event)) { iron_internal_gamepad_trigger_button(0, 14, 1); return 1; } #endif iron_internal_keyboard_trigger_key_down(IRON_KEY_LEFT); return 1; } case AKEYCODE_DPAD_RIGHT: { #ifdef WITH_GAMEPAD if (isGamepadEvent(event)) { iron_internal_gamepad_trigger_button(0, 15, 1); return 1; } #endif iron_internal_keyboard_trigger_key_down(IRON_KEY_RIGHT); return 1; } case AKEYCODE_STAR: case AKEYCODE_NUMPAD_MULTIPLY: iron_internal_keyboard_trigger_key_down(IRON_KEY_MULTIPLY); iron_internal_keyboard_trigger_key_press('*'); return 1; case AKEYCODE_POUND: iron_internal_keyboard_trigger_key_down(IRON_KEY_HASH); iron_internal_keyboard_trigger_key_press('#'); return 1; case AKEYCODE_COMMA: case AKEYCODE_NUMPAD_COMMA: iron_internal_keyboard_trigger_key_down(IRON_KEY_COMMA); iron_internal_keyboard_trigger_key_press(','); return 1; case AKEYCODE_PERIOD: case AKEYCODE_NUMPAD_DOT: iron_internal_keyboard_trigger_key_down(IRON_KEY_PERIOD); iron_internal_keyboard_trigger_key_press('.'); return 1; case AKEYCODE_SPACE: iron_internal_keyboard_trigger_key_down(IRON_KEY_SPACE); iron_internal_keyboard_trigger_key_press(' '); return 1; case AKEYCODE_MINUS: case AKEYCODE_NUMPAD_SUBTRACT: iron_internal_keyboard_trigger_key_down(IRON_KEY_HYPHEN_MINUS); iron_internal_keyboard_trigger_key_press('-'); return 1; case AKEYCODE_EQUALS: case AKEYCODE_NUMPAD_EQUALS: iron_internal_keyboard_trigger_key_down(IRON_KEY_EQUALS); iron_internal_keyboard_trigger_key_press('='); return 1; case AKEYCODE_LEFT_BRACKET: case AKEYCODE_NUMPAD_LEFT_PAREN: iron_internal_keyboard_trigger_key_down(IRON_KEY_OPEN_BRACKET); iron_internal_keyboard_trigger_key_press('['); return 1; case AKEYCODE_RIGHT_BRACKET: case AKEYCODE_NUMPAD_RIGHT_PAREN: iron_internal_keyboard_trigger_key_down(IRON_KEY_CLOSE_BRACKET); iron_internal_keyboard_trigger_key_press(']'); return 1; case AKEYCODE_BACKSLASH: iron_internal_keyboard_trigger_key_down(IRON_KEY_BACK_SLASH); iron_internal_keyboard_trigger_key_press('\\'); return 1; case AKEYCODE_SEMICOLON: iron_internal_keyboard_trigger_key_down(IRON_KEY_SEMICOLON); iron_internal_keyboard_trigger_key_press(';'); return 1; case AKEYCODE_APOSTROPHE: iron_internal_keyboard_trigger_key_down(IRON_KEY_QUOTE); iron_internal_keyboard_trigger_key_press('\''); return 1; case AKEYCODE_GRAVE: iron_internal_keyboard_trigger_key_down(IRON_KEY_BACK_QUOTE); iron_internal_keyboard_trigger_key_press('`'); return 1; case AKEYCODE_SLASH: case AKEYCODE_NUMPAD_DIVIDE: iron_internal_keyboard_trigger_key_down(IRON_KEY_SLASH); iron_internal_keyboard_trigger_key_press('/'); return 1; case AKEYCODE_AT: iron_internal_keyboard_trigger_key_down(IRON_KEY_AT); iron_internal_keyboard_trigger_key_press('@'); return 1; case AKEYCODE_PLUS: case AKEYCODE_NUMPAD_ADD: iron_internal_keyboard_trigger_key_down(IRON_KEY_PLUS); iron_internal_keyboard_trigger_key_press('+'); return 1; default: if (code >= AKEYCODE_NUMPAD_0 && code <= AKEYCODE_NUMPAD_9) { iron_internal_keyboard_trigger_key_down(code + IRON_KEY_NUMPAD_0 - AKEYCODE_NUMPAD_0); iron_internal_keyboard_trigger_key_press(code + IRON_KEY_NUMPAD_0 - AKEYCODE_NUMPAD_0); return 1; } else if (code >= AKEYCODE_0 && code <= AKEYCODE_9) { iron_internal_keyboard_trigger_key_down(code + IRON_KEY_0 - AKEYCODE_0); iron_internal_keyboard_trigger_key_press(code + IRON_KEY_0 - AKEYCODE_0); return 1; } else if (code >= AKEYCODE_A && code <= AKEYCODE_Z) { iron_internal_keyboard_trigger_key_down(code + IRON_KEY_A - AKEYCODE_A); iron_internal_keyboard_trigger_key_press(code + (shift ? 'A' : 'a') - AKEYCODE_A); return 1; } } } else if (AKeyEvent_getAction(event) == AKEY_EVENT_ACTION_UP) { int shift = AKeyEvent_getMetaState(event) & AMETA_SHIFT_ON; if (shift) { switch (code) { case AKEYCODE_1: iron_internal_keyboard_trigger_key_up(IRON_KEY_EXCLAMATION); return 1; case AKEYCODE_4: iron_internal_keyboard_trigger_key_up(IRON_KEY_DOLLAR); return 1; case AKEYCODE_5: iron_internal_keyboard_trigger_key_up(IRON_KEY_PERCENT); return 1; case AKEYCODE_6: iron_internal_keyboard_trigger_key_up(IRON_KEY_CIRCUMFLEX); return 1; case AKEYCODE_7: iron_internal_keyboard_trigger_key_up(IRON_KEY_AMPERSAND); return 1; case AKEYCODE_9: iron_internal_keyboard_trigger_key_up(IRON_KEY_OPEN_PAREN); return 1; case AKEYCODE_0: iron_internal_keyboard_trigger_key_up(IRON_KEY_CLOSE_PAREN); return 1; case AKEYCODE_COMMA: iron_internal_keyboard_trigger_key_up(IRON_KEY_LESS_THAN); return 1; case AKEYCODE_PERIOD: iron_internal_keyboard_trigger_key_up(IRON_KEY_GREATER_THAN); return 1; case AKEYCODE_MINUS: iron_internal_keyboard_trigger_key_up(IRON_KEY_UNDERSCORE); return 1; case AKEYCODE_SLASH: iron_internal_keyboard_trigger_key_up(IRON_KEY_QUESTIONMARK); return 1; case AKEYCODE_BACKSLASH: iron_internal_keyboard_trigger_key_up(IRON_KEY_PIPE); return 1; case AKEYCODE_LEFT_BRACKET: iron_internal_keyboard_trigger_key_up(IRON_KEY_OPEN_CURLY_BRACKET); return 1; case AKEYCODE_RIGHT_BRACKET: iron_internal_keyboard_trigger_key_up(IRON_KEY_CLOSE_CURLY_BRACKET); return 1; case AKEYCODE_SEMICOLON: iron_internal_keyboard_trigger_key_up(IRON_KEY_COLON); return 1; case AKEYCODE_APOSTROPHE: iron_internal_keyboard_trigger_key_up(IRON_KEY_DOUBLE_QUOTE); return 1; case AKEYCODE_GRAVE: iron_internal_keyboard_trigger_key_up(IRON_KEY_TILDE); return 1; } } switch (code) { case AKEYCODE_SHIFT_LEFT: case AKEYCODE_SHIFT_RIGHT: iron_internal_keyboard_trigger_key_up(IRON_KEY_SHIFT); return 1; case AKEYCODE_DEL: iron_internal_keyboard_trigger_key_up(IRON_KEY_BACKSPACE); return 1; case AKEYCODE_ENTER: iron_internal_keyboard_trigger_key_up(IRON_KEY_RETURN); return 1; case AKEYCODE_BACK: iron_internal_keyboard_trigger_key_up(IRON_KEY_BACK); return 1; #ifdef WITH_GAMEPAD case AKEYCODE_DPAD_CENTER: case AKEYCODE_BUTTON_B: iron_internal_gamepad_trigger_button(0, 1, 0); return 1; case AKEYCODE_BUTTON_A: iron_internal_gamepad_trigger_button(0, 0, 0); return 1; case AKEYCODE_BUTTON_Y: iron_internal_gamepad_trigger_button(0, 3, 0); return 1; case AKEYCODE_BUTTON_X: iron_internal_gamepad_trigger_button(0, 2, 0); return 1; case AKEYCODE_BUTTON_L1: iron_internal_gamepad_trigger_button(0, 4, 0); return 1; case AKEYCODE_BUTTON_R1: iron_internal_gamepad_trigger_button(0, 5, 0); return 1; case AKEYCODE_BUTTON_L2: iron_internal_gamepad_trigger_button(0, 6, 0); return 1; case AKEYCODE_BUTTON_R2: iron_internal_gamepad_trigger_button(0, 7, 0); return 1; case AKEYCODE_BUTTON_SELECT: iron_internal_gamepad_trigger_button(0, 8, 0); return 1; case AKEYCODE_BUTTON_START: iron_internal_gamepad_trigger_button(0, 9, 0); return 1; case AKEYCODE_BUTTON_THUMBL: iron_internal_gamepad_trigger_button(0, 10, 0); return 1; case AKEYCODE_BUTTON_THUMBR: iron_internal_gamepad_trigger_button(0, 11, 0); return 1; case AKEYCODE_BUTTON_MODE: iron_internal_gamepad_trigger_button(0, 16, 0); return 1; #endif case AKEYCODE_DPAD_UP: { #ifdef WITH_GAMEPAD if (isGamepadEvent(event)) { iron_internal_gamepad_trigger_button(0, 12, 0); return 1; } #endif iron_internal_keyboard_trigger_key_up(IRON_KEY_UP); return 1; } case AKEYCODE_DPAD_DOWN: { #ifdef WITH_GAMEPAD if (isGamepadEvent(event)) { iron_internal_gamepad_trigger_button(0, 13, 0); return 1; } #endif iron_internal_keyboard_trigger_key_up(IRON_KEY_DOWN); return 1; } case AKEYCODE_DPAD_LEFT: { #ifdef WITH_GAMEPAD if (isGamepadEvent(event)) { iron_internal_gamepad_trigger_button(0, 14, 0); return 1; } #endif iron_internal_keyboard_trigger_key_up(IRON_KEY_LEFT); return 1; } case AKEYCODE_DPAD_RIGHT: { #ifdef WITH_GAMEPAD if (isGamepadEvent(event)) { iron_internal_gamepad_trigger_button(0, 15, 0); return 1; } #endif iron_internal_keyboard_trigger_key_up(IRON_KEY_RIGHT); return 1; } case AKEYCODE_STAR: case AKEYCODE_NUMPAD_MULTIPLY: iron_internal_keyboard_trigger_key_up(IRON_KEY_MULTIPLY); return 1; case AKEYCODE_POUND: iron_internal_keyboard_trigger_key_up(IRON_KEY_HASH); return 1; case AKEYCODE_COMMA: case AKEYCODE_NUMPAD_COMMA: iron_internal_keyboard_trigger_key_up(IRON_KEY_COMMA); return 1; case AKEYCODE_PERIOD: case AKEYCODE_NUMPAD_DOT: iron_internal_keyboard_trigger_key_up(IRON_KEY_PERIOD); return 1; case AKEYCODE_SPACE: iron_internal_keyboard_trigger_key_up(IRON_KEY_SPACE); return 1; case AKEYCODE_MINUS: case AKEYCODE_NUMPAD_SUBTRACT: iron_internal_keyboard_trigger_key_up(IRON_KEY_HYPHEN_MINUS); return 1; case AKEYCODE_EQUALS: case AKEYCODE_NUMPAD_EQUALS: iron_internal_keyboard_trigger_key_up(IRON_KEY_EQUALS); return 1; case AKEYCODE_LEFT_BRACKET: case AKEYCODE_NUMPAD_LEFT_PAREN: iron_internal_keyboard_trigger_key_up(IRON_KEY_OPEN_BRACKET); return 1; case AKEYCODE_RIGHT_BRACKET: case AKEYCODE_NUMPAD_RIGHT_PAREN: iron_internal_keyboard_trigger_key_up(IRON_KEY_CLOSE_BRACKET); return 1; case AKEYCODE_BACKSLASH: iron_internal_keyboard_trigger_key_up(IRON_KEY_BACK_SLASH); return 1; case AKEYCODE_SEMICOLON: iron_internal_keyboard_trigger_key_up(IRON_KEY_SEMICOLON); return 1; case AKEYCODE_APOSTROPHE: iron_internal_keyboard_trigger_key_up(IRON_KEY_QUOTE); return 1; case AKEYCODE_GRAVE: iron_internal_keyboard_trigger_key_up(IRON_KEY_BACK_QUOTE); return 1; case AKEYCODE_SLASH: case AKEYCODE_NUMPAD_DIVIDE: iron_internal_keyboard_trigger_key_up(IRON_KEY_SLASH); return 1; case AKEYCODE_AT: iron_internal_keyboard_trigger_key_up(IRON_KEY_AT); return 1; case AKEYCODE_PLUS: case AKEYCODE_NUMPAD_ADD: iron_internal_keyboard_trigger_key_up(IRON_KEY_PLUS); return 1; default: { if (code >= AKEYCODE_NUMPAD_0 && code <= AKEYCODE_NUMPAD_9) { iron_internal_keyboard_trigger_key_up(code + IRON_KEY_NUMPAD_0 - AKEYCODE_NUMPAD_0); return 1; } else if (code >= AKEYCODE_0 && code <= AKEYCODE_9) { iron_internal_keyboard_trigger_key_up(code + IRON_KEY_0 - AKEYCODE_0); return 1; } else if (code >= AKEYCODE_A && code <= AKEYCODE_Z) { iron_internal_keyboard_trigger_key_up(code + IRON_KEY_A - AKEYCODE_A); return 1; } } } } } return 0; } static void cmd(struct android_app *app, int32_t cmd) { switch (cmd) { case APP_CMD_SAVE_STATE: break; case APP_CMD_INIT_WINDOW: if (app->window != NULL) { if (!started) { started = true; } else { iron_vulkan_init_window(); } updateAppForegroundStatus(true, appIsForeground); } break; case APP_CMD_TERM_WINDOW: updateAppForegroundStatus(false, appIsForeground); break; case APP_CMD_GAINED_FOCUS: if (accelerometerSensor != NULL) { ASensorEventQueue_enableSensor(sensorEventQueue, accelerometerSensor); ASensorEventQueue_setEventRate(sensorEventQueue, accelerometerSensor, (1000L / 60) * 1000); } if (gyroSensor != NULL) { ASensorEventQueue_enableSensor(sensorEventQueue, gyroSensor); ASensorEventQueue_setEventRate(sensorEventQueue, gyroSensor, (1000L / 60) * 1000); } break; case APP_CMD_LOST_FOCUS: if (accelerometerSensor != NULL) { ASensorEventQueue_disableSensor(sensorEventQueue, accelerometerSensor); } if (gyroSensor != NULL) { ASensorEventQueue_disableSensor(sensorEventQueue, gyroSensor); } break; case APP_CMD_START: updateAppForegroundStatus(displayIsInitialized, true); break; case APP_CMD_RESUME: iron_internal_resume_callback(); paused = false; break; case APP_CMD_PAUSE: iron_internal_pause_callback(); paused = true; break; case APP_CMD_STOP: updateAppForegroundStatus(displayIsInitialized, false); break; case APP_CMD_DESTROY: iron_internal_shutdown_callback(); break; case APP_CMD_CONFIG_CHANGED: { break; } } } static void resize(ANativeActivity *activity, ANativeWindow *window) { activityJustResized = true; } ANativeActivity *iron_android_get_activity(void) { return activity; } AAssetManager *iron_android_get_asset_manager(void) { return activity->assetManager; } jclass iron_android_find_class(JNIEnv *env, const char *name) { jobject nativeActivity = activity->clazz; jclass acl = (*env)->GetObjectClass(env, nativeActivity); jmethodID getClassLoader = (*env)->GetMethodID(env, acl, "getClassLoader", "()Ljava/lang/ClassLoader;"); jobject cls = (*env)->CallObjectMethod(env, nativeActivity, getClassLoader); jclass classLoader = (*env)->FindClass(env, "java/lang/ClassLoader"); jmethodID findClass = (*env)->GetMethodID(env, classLoader, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;"); jstring strClassName = (*env)->NewStringUTF(env, name); jclass clazz = (jclass)((*env)->CallObjectMethod(env, cls, findClass, strClassName)); (*env)->DeleteLocalRef(env, strClassName); return clazz; } JNIEXPORT void JNICALL Java_org_armory3d_IronActivity_nativeIronKeyPress(JNIEnv *env, jobject jobj, jstring chars) { const jchar *text = (*env)->GetStringChars(env, chars, NULL); const jsize length = (*env)->GetStringLength(env, chars); iron_mutex_lock(&unicode_mutex); for (jsize i = 0; i < length && unicode_stack_index < 256; ++i) { unicode_stack[unicode_stack_index++] = text[i]; } iron_mutex_unlock(&unicode_mutex); (*env)->ReleaseStringChars(env, chars, text); } void IronAndroidKeyboardInit() { JNIEnv *env; (*activity->vm)->AttachCurrentThread(activity->vm, &env, NULL); jclass clazz = iron_android_find_class(env, "org.armory3d.IronActivity"); JNINativeMethod methodTable[] = {{"nativeIronKeyPress", "(Ljava/lang/String;)V", (void *)Java_org_armory3d_IronActivity_nativeIronKeyPress}}; int methodTableSize = sizeof(methodTable) / sizeof(methodTable[0]); int failure = (*env)->RegisterNatives(env, clazz, methodTable, methodTableSize); if (failure != 0) { iron_log("Failed to register IronActivity.nativeIronKeyPress"); } (*activity->vm)->DetachCurrentThread(activity->vm); } void iron_keyboard_show() { keyboard_active = true; JNIEnv *env; (*activity->vm)->AttachCurrentThread(activity->vm, &env, NULL); jclass ironActivityClass = iron_android_find_class(env, "org.armory3d.IronActivity"); (*env)->CallStaticVoidMethod(env, ironActivityClass, (*env)->GetStaticMethodID(env, ironActivityClass, "showKeyboard", "()V")); (*activity->vm)->DetachCurrentThread(activity->vm); } void iron_keyboard_hide() { keyboard_active = false; JNIEnv *env; (*activity->vm)->AttachCurrentThread(activity->vm, &env, NULL); jclass ironActivityClass = iron_android_find_class(env, "org.armory3d.IronActivity"); (*env)->CallStaticVoidMethod(env, ironActivityClass, (*env)->GetStaticMethodID(env, ironActivityClass, "hideKeyboard", "()V")); (*activity->vm)->DetachCurrentThread(activity->vm); } bool iron_keyboard_active() { return keyboard_active; } void iron_load_url(const char *url) { JNIEnv *env; (*activity->vm)->AttachCurrentThread(activity->vm, &env, NULL); jclass ironActivityClass = iron_android_find_class(env, "org.armory3d.IronActivity"); jstring jurl = (*env)->NewStringUTF(env, url); (*env)->CallStaticVoidMethod(env, ironActivityClass, (*env)->GetStaticMethodID(env, ironActivityClass, "loadURL", "(Ljava/lang/String;)V"), jurl); (*activity->vm)->DetachCurrentThread(activity->vm); } const char *iron_language() { JNIEnv *env; (*activity->vm)->AttachCurrentThread(activity->vm, &env, NULL); jclass ironActivityClass = iron_android_find_class(env, "org.armory3d.IronActivity"); jstring s = (jstring)(*env)->CallStaticObjectMethod(env, ironActivityClass, (*env)->GetStaticMethodID(env, ironActivityClass, "getLanguage", "()Ljava/lang/String;")); const char *str = (*env)->GetStringUTFChars(env, s, 0); (*activity->vm)->DetachCurrentThread(activity->vm); return str; } int iron_android_width() { int width, height; if (iron_vulkan_internal_get_size(&width, &height)) { return width; } return ANativeWindow_getWidth(app->window); } int iron_android_height() { int width, height; if (iron_vulkan_internal_get_size(&width, &height)) { return height; } return ANativeWindow_getHeight(app->window); } const char *iron_internal_save_path() { return iron_android_get_activity()->internalDataPath; } const char *iron_system_id() { return "Android"; } const char **iron_video_formats() { return videoFormats; } void iron_set_keep_screen_on(bool on) { if (on) { ANativeActivity_setWindowFlags(activity, AWINDOW_FLAG_KEEP_SCREEN_ON, 0); } else { ANativeActivity_setWindowFlags(activity, 0, AWINDOW_FLAG_KEEP_SCREEN_ON); } } double iron_frequency() { return 1000000.0; } uint64_t iron_timestamp() { struct timeval now; gettimeofday(&now, NULL); return (uint64_t)(now.tv_sec - start_sec) * 1000000 + (uint64_t)(now.tv_usec); } double iron_time() { struct timeval now; gettimeofday(&now, NULL); return (double)(now.tv_sec - start_sec) + (now.tv_usec / 1000000.0); } bool iron_internal_handle_messages(void) { iron_mutex_lock(&unicode_mutex); for (int i = 0; i < unicode_stack_index; ++i) { iron_internal_keyboard_trigger_key_press(unicode_stack[i]); } unicode_stack_index = 0; iron_mutex_unlock(&unicode_mutex); int ident; int events; struct android_poll_source *source; while ((ident = ALooper_pollOnce(paused ? -1 : 0, NULL, &events, (void **)&source)) >= 0) { if (source != NULL) { source->process(app, source); } if (ident == LOOPER_ID_USER) { if (accelerometerSensor != NULL) { ASensorEvent event; while (ASensorEventQueue_getEvents(sensorEventQueue, &event, 1) > 0) { if (event.type == ASENSOR_TYPE_ACCELEROMETER) { // iron_internal_on_acceleration(event.acceleration.x, event.acceleration.y, event.acceleration.z); } else if (event.type == ASENSOR_TYPE_GYROSCOPE) { // iron_internal_on_rotation(event.vector.x, event.vector.y, event.vector.z); } } } } if (app->destroyRequested != 0) { iron_stop(); return true; } } if (activityJustResized && app->window != NULL) { activityJustResized = false; int32_t width = iron_android_width(); int32_t height = iron_android_height(); gpu_resize(width, height); iron_internal_call_resize_callback(width, height); } return true; } bool iron_mouse_can_lock(void) { return false; } void iron_mouse_show() {} void iron_mouse_hide() {} void iron_mouse_set_position(int x, int y) {} void iron_internal_mouse_lock() {} void iron_internal_mouse_unlock(void) {} void iron_mouse_get_position(int *x, int *y) { x = 0; y = 0; } void iron_mouse_set_cursor(int cursor_index) {} void initAndroidFileReader(); // void IronAndroidVideoInit(); void android_main(struct android_app *application) { app_dummy(); struct timeval now; gettimeofday(&now, NULL); start_sec = now.tv_sec; app = application; activity = application->activity; initAndroidFileReader(); //IronAndroidVideoInit(); IronAndroidKeyboardInit(); application->onAppCmd = cmd; application->onInputEvent = input; activity->callbacks->onNativeWindowResized = resize; sensorManager = ASensorManager_getInstance(); accelerometerSensor = ASensorManager_getDefaultSensor(sensorManager, ASENSOR_TYPE_ACCELEROMETER); gyroSensor = ASensorManager_getDefaultSensor(sensorManager, ASENSOR_TYPE_GYROSCOPE); sensorEventQueue = ASensorManager_createEventQueue(sensorManager, application->looper, LOOPER_ID_USER, NULL, NULL); JNIEnv *env = NULL; (*iron_android_get_activity()->vm)->AttachCurrentThread(iron_android_get_activity()->vm, &env, NULL); // jclass ironMoviePlayerClass = iron_android_find_class(env, "org.armory3d.IronMoviePlayer"); // jmethodID updateAll = (*env)->GetStaticMethodID(env, ironMoviePlayerClass, "updateAll", "()V"); while (!started) { iron_internal_handle_messages(); // (*env)->CallStaticVoidMethod(env, ironMoviePlayerClass, updateAll); } (*iron_android_get_activity()->vm)->DetachCurrentThread(iron_android_get_activity()->vm); kickstart(0, NULL); (*activity->vm)->AttachCurrentThread(activity->vm, &env, NULL); jclass ironActivityClass = iron_android_find_class(env, "org.armory3d.IronActivity"); jmethodID FinishHim = (*env)->GetStaticMethodID(env, ironActivityClass, "stop", "()V"); (*env)->CallStaticVoidMethod(env, ironActivityClass, FinishHim); (*activity->vm)->DetachCurrentThread(activity->vm); } void iron_init(iron_window_options_t *win) { iron_mutex_init(&unicode_mutex); gpu_init(win->depth_bits, true); #ifdef WITH_GAMEPAD iron_internal_gamepad_trigger_connect(0); #endif } void iron_internal_shutdown(void) { #ifdef WITH_GAMEPAD iron_internal_gamepad_trigger_disconnect(0); #endif } void initAndroidFileReader(void) { if (activity == NULL) { iron_error("Android activity is NULL"); return; } JNIEnv *env; (*activity->vm)->AttachCurrentThread(activity->vm, &env, NULL); jclass android_app_NativeActivity = (*env)->FindClass(env, "android/app/NativeActivity"); jmethodID getExternalFilesDir = (*env)->GetMethodID(env, android_app_NativeActivity, "getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;"); jobject file = (*env)->CallObjectMethod(env, activity->clazz, getExternalFilesDir, NULL); jclass java_io_File = (*env)->FindClass(env, "java/io/File"); jmethodID getPath = (*env)->GetMethodID(env, java_io_File, "getPath", "()Ljava/lang/String;"); jstring jPath = (*env)->CallObjectMethod(env, file, getPath); const char *path = (*env)->GetStringUTFChars(env, jPath, NULL); char *externalFilesDir = malloc(strlen(path) + 1); strcpy(externalFilesDir, path); iron_internal_set_files_location(externalFilesDir); (*env)->ReleaseStringUTFChars(env, jPath, path); (*env)->DeleteLocalRef(env, jPath); (*activity->vm)->DetachCurrentThread(activity->vm); } static bool iron_aasset_reader_close(iron_file_reader_t *reader) { AAsset_close((struct AAsset *)reader->data); return true; } static size_t iron_aasset_reader_read(iron_file_reader_t *reader, void *data, size_t size) { return AAsset_read((struct AAsset *)reader->data, data, size); } static size_t iron_aasset_reader_pos(iron_file_reader_t *reader) { return (size_t)AAsset_seek((struct AAsset *)reader->data, 0, SEEK_CUR); } static bool iron_aasset_reader_seek(iron_file_reader_t *reader, size_t pos) { AAsset_seek((struct AAsset *)reader->data, pos, SEEK_SET); return true; } static bool iron_aasset_reader_open(iron_file_reader_t *reader, const char *filename, int type) { if (type != IRON_FILE_TYPE_ASSET) return false; reader->data = AAssetManager_open(iron_android_get_asset_manager(), filename, AASSET_MODE_RANDOM); if (reader->data == NULL) return false; reader->size = AAsset_getLength((struct AAsset *)reader->data); reader->close = iron_aasset_reader_close; reader->read = iron_aasset_reader_read; reader->pos = iron_aasset_reader_pos; reader->seek = iron_aasset_reader_seek; return true; } bool iron_file_reader_open(iron_file_reader_t *reader, const char *filename, int type) { memset(reader, 0, sizeof(*reader)); return iron_internal_file_reader_callback(reader, filename, type) || iron_internal_file_reader_open(reader, filename, type) || iron_aasset_reader_open(reader, filename, type); } int iron_hardware_threads(void) { return sysconf(_SC_NPROCESSORS_ONLN); } int iron_window_x() { return 0; } int iron_window_y() { return 0; } int iron_android_width(); int iron_window_width() { return iron_android_width(); } int iron_android_height(); int iron_window_height() { return iron_android_height(); } void iron_window_resize(int width, int height) {} void iron_window_move(int x, int y) {} void iron_window_change_mode(iron_window_mode_t mode) {} void iron_window_destroy() {} void iron_window_show() {} void iron_window_hide() {} void iron_window_set_title(const char *title) {} void iron_window_create(iron_window_options_t *win) {} void iron_window_set_resize_callback(void (*callback)(int x, int y, void *data), void *data) { resizeCallback = callback; resizeCallbackData = data; } void iron_internal_call_resize_callback(int width, int height) { if (resizeCallback != NULL) { resizeCallback(width, height, resizeCallbackData); } } void iron_window_set_close_callback(bool (*callback)(void *), void *data) {} iron_window_mode_t iron_window_get_mode() { return IRON_WINDOW_MODE_FULLSCREEN; } int iron_window_display() { return 0; } #ifdef WITH_GAMEPAD static bool isGamepadEvent(AInputEvent *event) { return ((AInputEvent_getSource(event) & AINPUT_SOURCE_GAMEPAD) == AINPUT_SOURCE_GAMEPAD || (AInputEvent_getSource(event) & AINPUT_SOURCE_JOYSTICK) == AINPUT_SOURCE_JOYSTICK || (AInputEvent_getSource(event) & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD); } const char *iron_gamepad_vendor(int gamepad) { return "Google"; } const char *iron_gamepad_product_name(int gamepad) { return "gamepad"; } bool iron_gamepad_connected(int num) { return num == 0; } void iron_gamepad_rumble(int gamepad, float left, float right) {} #endif