// #pragma once // typedef struct { // int nothing; // } iron_video_impl_t; // typedef struct iron_internal_video_sound_stream { // int nothing; // } iron_internal_video_sound_stream_t; // void iron_internal_video_sound_stream_init(iron_internal_video_sound_stream_t *stream, int channel_count, int frequency); // void iron_internal_video_sound_stream_destroy(iron_internal_video_sound_stream_t *stream); // void iron_internal_video_sound_stream_insert_data(iron_internal_video_sound_stream_t *stream, float *data, int sample_count); // float *iron_internal_video_sound_stream_next_frame(iron_internal_video_sound_stream_t *stream); // bool iron_internal_video_sound_stream_ended(iron_internal_video_sound_stream_t *stream);