type integer_node_t = { base?: logic_node_t; value?: i32; }; function integer_node_create(raw: ui_node_t, args: f32_array_t): integer_node_t { let n: float_node_t = {}; n.base = logic_node_create(n); n.base.get = integer_node_get; n.base.set = integer_node_set; n.value = args == null ? 0 : args[0]; return n; } function integer_node_get(self: integer_node_t, from: i32): logic_node_value_t { if (self.base.inputs.length > 0) { return logic_node_input_get(self.base.inputs[0]); } else { let v: logic_node_value_t = { _f32: self.value }; return v; } } function integer_node_set(self: integer_node_t, value: f32_array_t) { if (self.base.inputs.length > 0) { logic_node_input_set(self.base.inputs[0], value); } else { self.value = value[0]; } }